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Aoneweb
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Tucson, Arizona
Posted: 19th Feb 2005 06:51
I want to make a wall entity so it can be destroyed and you can pass through it, what should I save it as and what forder should I save it in so I can access it in FPSC editor.

Toshiba Sattelite, 2GHz,Nvidia GeForce4 420go, Windows XP Home. www.aoneweb.com
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 19th Feb 2005 07:39
We have already created some entities called Fake Walls which you can find in the SCIFI/WW2\WALL FURNITURE folder. Just select them from the entity library, drop them into the level (maybe use the B key to set the grid mode on so you can place with alignment to grid active). They have a default strength of 100, so shoot at it a few times with a good weapon and it will be destroyed. You can then walk through to your secret room!

"We are the knights who say...eki eki eki fatang loopzoing, zanziga....ni"
Aoneweb
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Tucson, Arizona
Posted: 19th Feb 2005 07:51
Thanks lee, Im on it.

Toshiba Sattelite, 2GHz,Nvidia GeForce4 420go, Windows XP Home. www.aoneweb.com
Aoneweb
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Tucson, Arizona
Posted: 19th Feb 2005 08:00
False walls only in SiFi not WWII, just my luck unless I can change the texture.

Toshiba Sattelite, 2GHz,Nvidia GeForce4 420go, Windows XP Home. www.aoneweb.com
Aoneweb
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Tucson, Arizona
Posted: 19th Feb 2005 08:56
I could possibly use one of the walls from the SiFi folder if I could change the texture.
I have just started this level and it is part of the plot of the whole game to have this wall to be able to be destroyed.

Toshiba Sattelite, 2GHz,Nvidia GeForce4 420go, Windows XP Home. www.aoneweb.com

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