Brandon Pendleton here from Meaty Cheez Games, Me and my team have been fiddiling with this story for a year now. We have tried it on many engines and programming languages, But we think we found the language we want to use, Dark Basic
, World at War Online takes you to a whole new level in gameplay, Online that is. We arent trying to create the next WoW by far. But we want to start out Small and build up, Physics, Graphics, Netplay,Game Logic. Basicly this game will put you in the Heat of battle with Unique player and player animations, Melee Attacks, Vec. Support in the coming releases. Allies Or Axis is your choice, Every action outcomes the war!.
W@W Online Building Ritual
First we will work on the Physics and Netplay Aspect of the game, Buying,Createing our own fuctions for netplay and physics, We will then start to work on Graphics, Shaders, Lighting, Particle effects. Then once we get the base we will start work on AI, Game Logic, Game Types, And others. I hope to see you all on the battle field.
Pendleton Out!
Meaty Cheez Games
www.meatycheezgames.com