Hello, I'm planning on using the Newton Physics Wrapper and Nuclear Glory in my next project. What I want to know is;
If I create a level as a .X object, can I use Nuclear Glory DLL to make a skateboarding style game on it? Will that handle me skating across it, stopping at steep walls, jumping off ramps etc...?
Can I apply Newton to certain objects such as wheelie bins, and ragdoll for when the player falls over, but have Newton "off" when I don't want to use it's physics?
Thanks in advance,
Future DLL user
Drew Cameron