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FPSC Classic Product Chat / no lights plz

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glyvin101
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Joined: 27th Jan 2005
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Posted: 23rd Feb 2005 07:06
when u put no lights in a area it default to a light mapping so how would i make it so it has no light. or very little

THx

glyvin101
jasuk70
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Location: Hemel Hempstead
Posted: 23rd Feb 2005 07:10
I'm not entirely sure what you are on about there. But there is Ambient lighting, which can be modified via the build game dialog or with the ambience commands in a script.

Jas

----
"What is this talk of 'release'? Klingons do not'release' software. It escapes leaving a bloody trail of developers and quality assurance people in its wake!"
glyvin101
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Posted: 23rd Feb 2005 07:23
where is this in the build game dialog box
jasuk70
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Posted: 23rd Feb 2005 07:35 Edited at: 24th Feb 2005 04:35
Here is a step by step way to change it. Firstly Bring up the Build game Dialog

Then make sure you are on the Game Project Settings Tab
Click the new button at the top right of this section.
Type your game name in the Create A New Project box and click ok.

Next Click on the Level Settings Tab
Click Edit button to the right of the Global Script text box.
This will bring up the Setup Wizard.
In this setup wizard Scroll down till you see Ambience Level Change this to a low number, but make sure you click on another box afterwards (Say Fog Blue) otherwise it will not update the Ambience Level.

Next click Ok, then click ok in the Game Dialog box.

Click on test game and the ambience should be set to that level. Try playing with the ambience figures till you get the effect you want.

Always create a new game profile before adjusting so the settings do not affect any future games you create from new.

Jas

----
"What is this talk of 'release'? Klingons do not'release' software. It escapes leaving a bloody trail of developers and quality assurance people in its wake!"
glyvin101
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Posted: 23rd Feb 2005 09:03
it does not work i but everything to zero and it still stays the same
glyvin101
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Posted: 23rd Feb 2005 09:09
i want it to be completely dark do i have to build it before it applies it
FernandoK
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Posted: 23rd Feb 2005 10:19
Check it fast lightmaps.
glyvin101
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Posted: 23rd Feb 2005 13:05
that is what it is on can i have a tutorial of how to make a completely black room with maybe one little light
JerBil
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Posted: 23rd Feb 2005 23:28
You can use "," and ." to change ambient light in a game. Works great.


-JerBil

Ad Astra Per Asper
glyvin101
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Posted: 23rd Feb 2005 23:33
what where do u use the , and the .
JerBil
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Posted: 24th Feb 2005 03:24 Edited at: 24th Feb 2005 03:27
When you run a test game from the editor or a compiled game, use the comma key "," to lower ambient light and the period key "." to raise it. Try it...it works while you're in the game.




-JerBil

Ad Astra Per Asper
glyvin101
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Posted: 24th Feb 2005 05:56
thx got the doom 3 look i wanted
glyvin101
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Posted: 24th Feb 2005 08:33
ok how do u save what u changes so it is that way when u build the game
JerBil
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Posted: 24th Feb 2005 10:25
Take a look at the example picture I included. First, you set the Ambient level, then click on any other place. Then and only then click OK.

Notice I set mine to 10. If you make it completly dark, it really is hard to see anything. By the way, the comma and period keys still work after you set the light.

-JerBil

Ad Astra Per Asper

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glyvin101
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Posted: 24th Feb 2005 12:57
thx i will try that later

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