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3 Dimensional Chat / Need Wall Model

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Message
Random 69
20
Years of Service
User Offline
Joined: 24th Aug 2004
Location: Marshmellowland
Posted: 23rd Feb 2005 07:26
I am trying to make a level for my game and i cant get any models to do it with. I mean i just want a wall and like a corner piece so i can make maybe a maze or something. I cant find a single one. I made a white cube to use temporarily but the object is bigger than u can see for some reason its uber thing and really short.

So with my object collision he stops like a foot away from the model becouse the empty space is still model cuss i made it wierd.

Somone PLEASE make me a wall model it can just be white or it can be brick and maybe some corner models. I would be really gratefull

Thanks in Advance

Me

Low Res Sig
Random 69
20
Years of Service
User Offline
Joined: 24th Aug 2004
Location: Marshmellowland
Posted: 23rd Feb 2005 08:00
I am using a level editor so not really possible. And i want something better than that

Anyone Else?

Low Res Sig
Random 69
20
Years of Service
User Offline
Joined: 24th Aug 2004
Location: Marshmellowland
Posted: 23rd Feb 2005 08:01
Also i need one going this way


____________________________

and one going this way

|
|
|
|
|

and maybe a corner thing _
-------------------------|

They can be plain white it will take like 3 seconds

Low Res Sig
The Game Programmer
19
Years of Service
User Offline
Joined: 4th Dec 2004
Location: Sitting, and waiting, and staring, and..
Posted: 23rd Feb 2005 09:00
So why can't you do it if it'll take 3 seconds?!

Well, I'm trying aren't I.....

When Life gives you lemons make orange juice. Then sit back and wonder how it was done.
Random 69
20
Years of Service
User Offline
Joined: 24th Aug 2004
Location: Marshmellowland
Posted: 23rd Feb 2005 09:29
Becouse as i EXPLAINED it was not thick enough and it was clear and wierd stuff. It would take 3 seconds for a person that new how to make a proper cube wall

Low Res Sig
Random 69
20
Years of Service
User Offline
Joined: 24th Aug 2004
Location: Marshmellowland
Posted: 23rd Feb 2005 11:29
No one

[ 21.27GB / 74.52GB ] [ 235MB / 511MB ] [ RADEON 9500 PRO / 9700 @ 1280x934 ] [ Windows XP ][ Intel Pentium 4 CPU 2.00GHz @ 1993MHz ]
Foxy
19
Years of Service
User Offline
Joined: 4th Jan 2005
Location: The Dale, South Australia
Posted: 23rd Feb 2005 14:38
I'm on it...

[10 minutes passes]

Here they are (zip file). They should come out fine.

Cheers.

If I were you and you were me, then you'd be yourself 'cos you are me and I am you.

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Random 69
20
Years of Service
User Offline
Joined: 24th Aug 2004
Location: Marshmellowland
Posted: 24th Feb 2005 00:36
Thank you very much ill check it out when i get home.

[ 21.27GB / 74.52GB ] [ 235MB / 511MB ] [ RADEON 9500 PRO / 9700 @ 1280x934 ] [ Windows XP ][ Intel Pentium 4 CPU 2.00GHz @ 1993MHz ]
JeroenNL
21
Years of Service
User Offline
Joined: 4th Sep 2003
Location:
Posted: 24th Feb 2005 03:14
What leveleditor are you using? If you want to use an easy to use leveleditor/3d-editor, try DeleD. You can paint and manipulate a cube in like 5 seconds or so... Save as .X and you're done.

Use the free 3D modeller DeleD to get skilled in 3d editing! Visit http://www.delgine.com for more info.
Random 69
20
Years of Service
User Offline
Joined: 24th Aug 2004
Location: Marshmellowland
Posted: 24th Feb 2005 09:40
Thanks man those models look great

[ 21.27GB / 74.52GB ] [ 235MB / 511MB ] [ RADEON 9500 PRO / 9700 @ 1280x934 ] [ Windows XP ][ Intel Pentium 4 CPU 2.00GHz @ 1993MHz ]
Random 69
20
Years of Service
User Offline
Joined: 24th Aug 2004
Location: Marshmellowland
Posted: 24th Feb 2005 09:51
I need a good level editor tis true BUT i have to have all my models seperate not 1 big x becouse of my collision system and i havent found one that works well and does that yet

[ 21.27GB / 74.52GB ] [ 235MB / 511MB ] [ RADEON 9500 PRO / 9700 @ 1280x934 ] [ Windows XP ][ Intel Pentium 4 CPU 2.00GHz @ 1993MHz ]
Foxy
19
Years of Service
User Offline
Joined: 4th Jan 2005
Location: The Dale, South Australia
Posted: 24th Feb 2005 15:36
Try G Man and Lost In Thought's sliding collision system, I know I have used it a lot.

http://forum.thegamecreators.com/?m=forum_view&t=45212&b=6

If I were you and you were me, then you'd be yourself 'cos you are me and I am you.

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