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3 Dimensional Chat / Head Tracking and such...

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Indie Rock 13
20
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Joined: 1st Sep 2004
Location:
Posted: 24th Feb 2005 20:50
Just an abstract thought that came into my mind and I thought I'd ask about... in DBpro is there any way I could make my characters head track the object he is supposed to be looking at, say the person he's talking to. Or could I make his feet match the slope of the ground while his animation plays normally?

I use 3DS Max for everything, and I've heard stuff about IK Limb Solvers...... but I just wondered if that sort of thing is even possible with DBPro.

Neeeeeeeewom!
IanG
20
Years of Service
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Joined: 25th Sep 2004
Location: Cyberspace
Posted: 25th Feb 2005 00:19
Quote: "I've heard stuff about IK Limb Solvers...... but I just wondered if that sort of thing is even possible with DBPro."


it might be possible, it would be difficult but could be possible

you could mke a character look at an object quite easily with a look at command, you could use ezrotate as it does everything you want (rotate to, pitch to)

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2

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