Hello all. I've got a little project going on that is based off the Friday the 13th movies. I've been tinkering with story ideas and such and putting parts of the game together little by little.
As of now the game is in it's baby stages and there's not a whole lot of play to it yet, though there is some. So far I've gotten a portion of the beginning area laid out. I have created a function that will handle any item that can be picked up. Things like this are what I've mainly been working on. Structuring out the program so that later I can focus on the actual game more.
There is a working inventory and is probably about 70% complete right now. There are a couple very short little cutscenes during gameplay, and I plan on using those very much so in the game, mostly to help give the game a scary feel.
I've done all the level design/modelling myself, and it's ok but nothing to brage about for sure. There is no character made yet, so the famous cube is our hero for now.
I've been using NGC for this and there is a bug in the movement which causes the player to stop moving forward or backward after a while, yet he still rotates. That's the only bug so far I haven't been able to fix. So for now I'm waiting for the update to 3.01. God forbid I have to rework the whole collision thing, but I will if i have to.
Any ideas that would be good for the game are much welcome!
Also any modelers interested in helping with some characters are welcome for sure! You'll get credit but no profit!! lol...That's because I'm just making it for fun in my spare time and even if it gets half done I'll be happy.
Anyway...some early Tester Screens...