the water is a deled preset texture applied to a plane, I'm just using this a a level for the engine to work around.
@ Animeblood, I would have a base for the battle engine tomorrow(but I can't, and sunday is when I change from working on ronin to working on rush), but today I've been job hunting and I want to write a non NGC collision code for it, I saw a nice one somewhere thats had a lot of good comments, so I'll steal theirs and give em credit, its made by G-Man and some other dude who has a dragon for a sig.
Actually I might change how I do the project rotation like
Fortnight A Seppuku Projects
Fortnight B Other projects
so fornight B will begin sunday, better make add that to my announcement on SCT