Let's say I have a grass texture and a cobblestone one, both of the same size, tileable, blah blah blah. But, I want it to be a cobblestone road on grass. How do you make that blending? I mean, In my game I would like to use textured roads, just like the textures in Counter-Strike, best example are the paths in DE_DUST, that sort of texture. How do you make it?
any tutorial about it or someone could lend me a hand?
Thanks in advance
-DARKGuy
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-= 933 Mhz - SiS 630/730 8Mb - 128 RAM - 2.1Gb / 6.2Gb HDs - Sound: C-media CMI8738/C3DX PCI - CD-RW 52*32*52 - Windows 2000 =-
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