Tactical Espionage, is a modern day tactical warfare simulation. Designed as a Team / Squad Based game, large numbers of players play-out tactical senarios with each member of a team trying to work together towards a common goal.
As this is an online multiplayer game, and there is only one of me. It is necessary to test the features of the Multiplayer aspect in Public tests.
This is the first of, hopefully many Test Releases.
Version 0.2 Build 13
In this release there is quite literally nothing to do. The more important thing is finding out some raw test information.
[ Status: Unknown ] Potencial Bug :: Clients are only capable fo seeing themselves and the Host. Hopefully this only affects Multiple Instance users, and each Real user does not suffer from this problem.
[ Status: Schedualed ] Known Bug :: If you do not put in anything for your name, or server then the engine crashes.
Apart from that, if you could list any additional problems you feel would be of help. That would be fantastic.
Please note Connection problems are of great interest to this project. So if you cannot connect, then please try again in 10minutes. If you fail to connect again, could you please write down your Operating System, Internet Service Provider, Internet Speed, and Modem Type (Cable, DSL, ADSL, Dial-Up, ISDN, T1)
Also if the problem is resolved by your actions somehow, the please forward that as well.
Download -
Version 0.2 Build 13 - 1.45MB [7.13MB]
Instructions::
Make sure to extract the Fonts.exe to C:/Windows/Fonts/ or where ever your Windows Folder is stored. If you do not do this, then it will cause some minor quality loss.
The Self-Extracting Exe will always export the main game files to the same directory, and it will always be named the same. So it would make sense to create a Shortcut.
System: Windows XP CPU: AMD Athlon 2600+ RAM: 512MB Video: GeForce FX 5200 Audio: C-Media 9739 DirectX: Version 9.0c