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Code Snippets / Faked Fast Blur

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IceVAN
21
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Joined: 6th Aug 2003
Location:
Posted: 6th Mar 2005 07:51
FastBlur for DarkBasic Pro. In my PC (AMD K7 1400Mhz = 74 frames per second)
This is a faked effect. I use a simple sprite and "render to texture" technique (set camera to image)



Genius + Technique + Art = Programming
PiratSS
22
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Joined: 18th Oct 2002
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Posted: 6th Mar 2005 08:53
yeah except this is REALLY SLOW, using a shader would be much better.
Essence
22
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Joined: 12th Oct 2002
Location: The Netherlands
Posted: 12th Mar 2005 01:09
Well, if you want to use a shader for the, please tell me where to find such thing for this effect


First DifNiX -> now EvaX.
Cian Rice
20
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Joined: 8th Jun 2004
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Posted: 12th Mar 2005 02:06 Edited at: 12th Mar 2005 02:18
I tried to implement this into my game, the only problem I had was Nice job, it can also be used to make an anti-alising effect.

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dj chainz
20
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Joined: 25th Sep 2004
Location: England
Posted: 13th Mar 2005 23:49 Edited at: 13th Mar 2005 23:52
Quote: "the only problem I had was Nice job"

This is makes no sense to me

btw, nice effect apart from it eats up FPS a lot.

I am the lead programmer at red spark studios
http://www.brazilianhotties.tk

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