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FPSC Classic Product Chat / build game problem

Author
Message
glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 7th Mar 2005 13:38
hi all i have a problem and i would appreciate it if you could help me solve it when i have a lvl that uses the script that helps you tell a story i have a triger zone where the player walks into it and a .tga file apperas and that works find and dandy when i test the game but then when I build the game it builds and you can start a new game you can move down the first hall but then it will stop the game and i will get a runtime error 118-array does not exist

Plz help

thx glyvin101
glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 7th Mar 2005 21:18
<bump>plz answer
glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 8th Mar 2005 07:52
PLz someone anyone?
White Mail Revived
19
Years of Service
User Offline
Joined: 12th Feb 2005
Location:
Posted: 8th Mar 2005 11:04
Haven't come across this yet. i myself am not sure if I could make a .tga come on the screen(i thought that was a "feature creap"?) but if you tell me how, I should have results in about a day. If that is too long, you can keep *nuddging* the forms hoping to get candy out of it.

1% done... [href]www.x-streamsystems.tk[/href]
glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 8th Mar 2005 13:18
well i got it to work thx i am polishing my 3 lvl game demo and will be putting it on fpscreators.com soon so you can see it in action

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