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DLL Talk / Open Dynamics Engine (ODE) for DBP

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griffirr
19
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Joined: 27th Apr 2004
Location:
Posted: 8th Mar 2005 07:14 Edited at: 8th Mar 2005 07:26
I know that there is already 2 physics wrappers for DBP but I have developed a ODE wrapper for DBP. This wrapper has been in use for in house projects for almost a year now and has matured nicely. There are over 120 commands accessible from DBP now. Currently, I have not any help or keyword commands written (Don't need them for myself). I also have to finish the trimesh collision. More information about ODE can be found here.
http://ode.org/

Here are some screen shots


Code syntax



Hinge and ball joint

If I thought that there might be a demand for a wrapper like this (given that two are already available). I might create the help and keywords and release this wrapper.

Thanks for reading

griffirr

P.S. ODE is free even for commercial applications.
griffirr
19
Years of Service
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Joined: 27th Apr 2004
Location:
Posted: 8th Mar 2005 08:56
I just found out that Apex is deveploping an ODE wrapper discussed here.
http://forum.thegamecreators.com/?m=forum_view&t=49359&b=8

Guess I'll just hold on to this for now.

Thanks for reading.

griffirr
Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 8th Mar 2005 20:31 Edited at: 8th Mar 2005 20:32
Looks interesting


"Lets migrate like bricks" - Me
pOlO
20
Years of Service
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Joined: 24th Jan 2004
Location:
Posted: 9th Mar 2005 00:57
Hi !
Will you release the source if you don't plan to release it ? It would be really helpful for me

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