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3 Dimensional Chat / Xan Wipper - Syndicate Man

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Vai mamar na pila
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Posted: 8th Mar 2005 08:34 Edited at: 10th Mar 2005 06:22
Ok, heres the main character for the game, aint finished yet, and once i finish it ill hold on the project, i need to finish my asteroid game

what u think guys ?

http://img74.exs.cx/img74/1118/thesindicator7ad.jpg

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Vai mamar na pila
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Posted: 8th Mar 2005 08:36
btw, does anyone wants to make this game with me ? i need a very good and commited coder, i myght trow up a tema request later this week

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Sol462
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Location: playing with the spazookeedoo
Posted: 8th Mar 2005 08:56 Edited at: 8th Mar 2005 08:57
Just needs a texture, and some arms. He's a real match to the guns. The trenchcoat looks a little long, probably because I'm not used to seeing real trenchcoats. At school ours can only go about 3 inches below our knees.

Cian Rice
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Posted: 8th Mar 2005 11:01
Nice job so far Mustrix.

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Sol462
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Posted: 8th Mar 2005 11:23 Edited at: 9th Mar 2005 05:24
I guess I can help with your game. I don't know how much help I'd be because I've been focusing on C++ and Win32 lately.

Gir
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Posted: 9th Mar 2005 05:04
Looking good so far mate, keep it up

I'm makin' a cake...
Opus
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Posted: 9th Mar 2005 10:44
mustrix, you are as good at this as people said that you were. Looks great.

Eternal student in search of knowledge. But will settle for the occasional epiphany.
Vai mamar na pila
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Posted: 9th Mar 2005 11:06 Edited at: 10th Mar 2005 06:20
thanks people for your comments, they encourage me, ive finished the model and it has a lot of changes, for better im sure, althoug i just lost 2 hours of uv mapping, dammm stupid bug ! lol, no problem ill restart tomorrow, anyways, here is the final mesh

http://img240.exs.cx/img240/2102/xan1bt.jpg

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adr
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Joined: 21st May 2003
Location: Job Centre
Posted: 9th Mar 2005 17:41
I'm always very impressed with quality low poly human(oid) models. I think it's the one model that everyone can identify with, and so almost everyone's a harsh critic

Very, very nice model there. Looks exceptionally detailed around the head area considering the poly budget ...

book is death - wife is stupid
Opus
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Posted: 9th Mar 2005 19:55
Doing high quality low poly work with humanoids has got to be the most difficult aspect of the modeling artform. There's no place to hide mistakes.

Eternal student in search of knowledge. But will settle for the occasional epiphany.
Vai mamar na pila
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Posted: 9th Mar 2005 20:16
Quote: "Looks exceptionally detailed around the head area considering the poly budget"


you wouldnt believe if i told you how many polygons this model is...wanna guess ???..........1000 ? not 800 ? not 500 ? not not , lol, 300 polys, 600 tris, yep, its low , im still not happy with is feet, gonna model him some nice boots

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TEH_CODERER
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Posted: 9th Mar 2005 20:28
That is absolutely brilliant as is the gun.

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.tk
Vai mamar na pila
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Posted: 9th Mar 2005 20:38
thanks, althoug when i finish uvmapping this guy ill completly reskin the gun, i was lazy on it, i need to achieve the texture i look i wanted, i currently dont like very much the metal, main problem is the shading...dammm.....hehe, practice practice practice

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Vai mamar na pila
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Posted: 10th Mar 2005 06:22
totally finished on mesh and uv, now its texturing time



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Cian Rice
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Posted: 10th Mar 2005 08:03
Can't wait to see the finished texture!

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Wiggett
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Location: Australia
Posted: 10th Mar 2005 09:59
Quote: "btw, does anyone wants to make this game with me ? i need a very good and commited coder, i myght trow up a tema request later this week"


ok obviously you don't know me. or my syndicate remastered game that i started work on. anyway give me a buzz or add me to msn if you have it robtronx@hotmail.com . if you got player models i got lots of different gun models and a few objects already made fo ra 3d syndicate. I was going for a first/3rd person team shooter. basically a remake of the original syndicate (not syndicate warz) in 3d. (syndicate wars in my opinion wasn't a very good game, too many issues with camera angle etc.)

Vai mamar na pila
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Posted: 12th Mar 2005 04:18
good ideia wigget , will talk soon, gonna add u to msn today, im really busy next week ,after that we can work on this project, but i must demand i wanna do some coding to

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Wiggett
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Posted: 12th Mar 2005 16:51
ok cool, you can do all the coding mr demand

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Posted: 12th Mar 2005 22:29


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