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Work in Progress / FSP - Alien Shooter

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Digital Dragon
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Posted: 13th Mar 2005 20:39 Edited at: 13th Mar 2005 20:39
Hi am a newbie to don't think this is great but i used an example from the advanced terrain plug in and made it better. I think I did quite well! But thats not the point.
But here is the first screenshot.

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Digital Dragon
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Posted: 13th Mar 2005 20:40
This is the second.

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Digital Dragon
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Posted: 13th Mar 2005 20:40
third

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Digital Dragon
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Posted: 13th Mar 2005 20:40
forth

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Digital Dragon
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Posted: 13th Mar 2005 20:40
and the latest one

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Digital Dragon
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Posted: 13th Mar 2005 20:41
You may wonder why i put this is W.I.P, it is because I need help with the A.I for the alien. I dn't know how I could go about doing this so could someone help me plz.
Thx

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Digital Dragon
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Posted: 14th Mar 2005 00:27
any1 wanna post on anything?
maybe a demo...

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Baggers
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Posted: 14th Mar 2005 00:48
Looks nice, only thing is that the skybox's edges are visable, try setting
where # is the object you are using for the sky box.
a demo would be cool once the AI is sorted...what exactly do you want it to do, because its a bit big to have walking all over the level !
Digital Dragon
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Posted: 14th Mar 2005 01:05
lol i was going to resize it but tht was just so i could find it when positioning it lol I have a demo with kool music from a site. But I would like the A.I just to be the alien chases you then tryes to take a swipe out of you if he comes close. Hopefully you or someone else can help with this.

P.S - the object number for the skybox was 200 so I put

and i didn't work! Why?

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Jedive
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Posted: 14th Mar 2005 02:33
To make the line edges of the skybox disappear, you must set the texture mode to be clamped. You do it with:

SET OBJECT TEXTURE ObjNumber, 2, 1

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TEH_CODERER
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Posted: 14th Mar 2005 19:13
Looks like a good start. I'll have a go at some AI for you.

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.tk
Digital Dragon
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Posted: 15th Mar 2005 01:06
thx andrew. But aren't you doing tht game for ur sister.

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TEH_CODERER
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Posted: 15th Mar 2005 19:11
Yeah but I can work on multiple projects. I'm still doing Realms Of Tutopia as well. Besides, I need the practice!

[url]andrewneale2004@yahoo.com[/url]
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TEH_CODERER
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Posted: 16th Mar 2005 03:59

That is what I got after about 5 minutes of coding. I just realised that I don't really know what you want help with. What part of the AI do you want help with?

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.tk
Digital Dragon
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Posted: 16th Mar 2005 04:27
lol To be honest what i want is ....well i have an alien model from darkmatter and i have made it bigger as you can see in the screenshots at the top of this post and i want it so whenevr you shoot at it it goes crazy and follows you scary,lol
But th is the A.I that Im would like for my game. Thx

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Deadwords
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Posted: 16th Mar 2005 10:28
Great. I dont know how to use the plugin

And a commercial game have this name(Alien Shooter)

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TEH_CODERER
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Posted: 16th Mar 2005 23:07
Well in the example I gave the enemy followed you. I'll have another look later.

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.tk

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