RossageSausage
You could adapt it, but there is so many other things going on in the code, that it would probably be easier to make your own.
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Check out the code called Following Waypoints:
http://oliver.mfhosting.com/index.php?section=darkbasic
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The collision system I used is crazy. Its uses this magic forumla, that no one really understands. Basically, it checks to see if a 2d point is within the collision areas (which are made up of a list of coordinates). I think i originally got the idea from http://binarymoon.co.uk/. Its its not the best collision idea, perhaps try something like NGC or newton.
I never understood what the ezrotate plugin did. I just used some basic trigonometry to align the car to the ground. Its an old trick, and theres loads of examples around.
As for the MSWord code...
Quote: "UV(^#.^#^#^#^#^# ^#.^#^#^#^#^# ^#.^#^#^#^#^# ^#.^#^#^#^#^# ^#.^#^#^#^#^# ^#.^#^#^#^#^# ^#.^#^#^#^#^# ^#.^#^#^#^#^#)
UV(0.00781 0.00781 0.99219 0.00781 0.99219 0.99219 0.00781 0.99219)"
Basically, you open the file in Word, then use the replace function with the code above, to adjust the UV coordinates. Simple, but really useful.
Spline & DEANO
I'll have a look at it later - its probably something to do with which version of DBPro you are using, I think I used an older one.