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3 Dimensional Chat / Animation from MilkShape problem

Author
Message
Cristax
19
Years of Service
User Offline
Joined: 10th Mar 2005
Location: Belgium
Posted: 17th Mar 2005 06:55
Hi all,

I just started using MilkShape and am trying to create an animated door for DBP. I created the doorpost form 3 beams and put in the door(1 cube). I linked the vertices from the door to a single joint and rotated it to create the animation.

This looks great in MilkShape, but when I export to DirectX(JT) (according to the settings in this forum) and play in DBP the entire object is rotating instead of just the door.

What am I missing here? Any ideas anyone?
Cristax
19
Years of Service
User Offline
Joined: 10th Mar 2005
Location: Belgium
Posted: 18th Mar 2005 05:46
Never mind guys,

I just had to create a stationary joint and assign the vertices of the doorpost to keep them in place.

The animation runs ok in DBPro now!
shado
20
Years of Service
User Offline
Joined: 15th Jun 2004
Location:
Posted: 18th Mar 2005 06:37
u need to have a root joing and then the door joint i belive.
thats the only thing i can think of. and make sure u are not in anim mode when u export

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