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FPSC Classic Product Chat / Creating Own Weapons

Author
Message
Sixpack
19
Years of Service
User Offline
Joined: 27th Feb 2005
Location:
Posted: 19th Mar 2005 09:52
Could someone please tell me the steps to creating your own weapon and importing it into FPS Creator? Sorry, but I'm a n00b at this...

Does anyone know when online multiplayer will come out for FPS Creator?
Acolyte Entertainment
19
Years of Service
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 19th Mar 2005 14:00
manual tells you alot about it


guy1
19
Years of Service
User Offline
Joined: 1st Mar 2005
Location: Hell
Posted: 20th Mar 2005 23:58
not enough though. i read it about 25 times and i still can't get it to appear on the screen.
Sixpack
19
Years of Service
User Offline
Joined: 27th Feb 2005
Location:
Posted: 25th Mar 2005 22:02
Yeah the manual tells you very bluntly what you need to do. I suspect that they didn't expect people to get that creative. But I seriously need some help. I have created 1 .X file for my gun, and am now wondering what to do about the .DDS files. Can someone PLEASE help?!

Can't wait for V1!!!!!!!
dononeton
20
Years of Service
User Offline
Joined: 12th Jun 2004
Location: Tusaloosa, AL : USA
Posted: 3rd May 2005 05:24
You need to make a folder in gamecore\guns folder. I named mine new guns. Copy a weapon that is in FPSC in the new weapon folder. I copied assaultrifle. Now you need two . x files. Hud and vweap. Now make a model and save it as hud in your new weapon\assaultrifle folder and do the same for vweap.

now in the entitybank make another folder. I named mine my entities. Go to entitybank\scifi\items and copy assaultrifle.bmp and assaultrifle.fpe and place them in your folder called my entities. Now make another 3d model of your weapon name it assaultrifle. Open the .fpe file in notepad and under textured point it to your texture file starting with C:\. now build a room and drop your weapon in the level and test. it should show up as a pick up if you right click on player start and under has weapon select your new weapon.for some reason it will not show up, but if you drop a character in the level and right click on it and under has weapon point it to your new weapon and build a test game you shows up in there hands. I cannot figure out how to get the hud.x file show up in the 1st person view

hope that helps

don

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