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FPSC Classic Product Chat / all the models u ever need

Author
Message
glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 22nd Mar 2005 12:22
ok so there is a website www.3dcafe.com has free models but how do we install them and where here is a link if someone could tell me what to do i would appreciate it
http://www.3dcafe.com/asp/computer.asp
thx

glygin101
Van B
Moderator
21
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 22nd Mar 2005 17:15
Check those poly counts if your getting anything from a free resource. Often the polygon counts are so high that the models are nigh on useless for games.

Typically, this is what I tend to aim at.

Characters 600-1200 polygons
Vehicles 500-2000 polygons
Furniture <100 polygons

It might be worth picking up a free modelling package and trying to reduce the polygon counts, or even make low polygon versions using the original media as a guide.

If you don't keep an eye on polygon counts, your game will quickly become too slow to be fun.


Van-B


It's c**p being the only coder in the village.
Acolyte Entertainment
19
Years of Service
User Offline
Joined: 28th Dec 2004
Location: Oregon, US
Posted: 23rd Mar 2005 00:41 Edited at: 23rd Mar 2005 00:52
glyvin they are not in X format!
glyvin do you know if the models are safe?
like if they have spyware on them?

Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 23rd Mar 2005 04:57
Spyware in a model? That's neat idea....

I think it rather funny that people want new models in their game to make their game "stand out" from the other, except the first thing that do is look for free models insted of making them themselves.

Nothing wrong with that, just their's a little irony in that.

-This...is my boomstick!
glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 23rd Mar 2005 10:22
yeah how do u make them .x and yes that is a safe site
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 24th Mar 2005 00:23
Use a converter to get whatever format to DirectX. There are many out there. There is a topic on "Free" x converters, but 90% of them don't work correctly. I use Right Hemisphere "Deep Exploration" but it will cost you.

-This...is my boomstick!
glyvin101
19
Years of Service
User Offline
Joined: 27th Jan 2005
Location:
Posted: 24th Mar 2005 06:52
could you convert some for me i think everyone would enjoy these

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