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3 Dimensional Chat / Normal Mapping in DBpro Help

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White Dragon
19
Years of Service
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Joined: 22nd Mar 2005
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Posted: 22nd Mar 2005 18:49
I made a hi poly obj in Lightwave then turned it into a low-poy obj. Then made a normal map for it. It all came out great in lightwave but i'm not sure how to apply the normal map when i get the obj into DBpro.
Can any one help me with the commands and/or shadders I have to use to apply my normal map to my obj?

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