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Work in Progress / GUI window system

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Monzi
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Location: Denmark
Posted: 23rd Mar 2005 08:54 Edited at: 23rd Mar 2005 16:20
Im working on a GUI system. Its based on windows that you can move around and close. Just like Windows XP etc.

Im interested in hearing your reports/comments on system performance and so on. (there are still bugs in the current release).

Check it out:
http://users.cybercity.dk/~dsl67180/WindowSystem3.rar

Monzi
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Posted: 23rd Mar 2005 16:27
Oh and a little screenshot too:



BatVink
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Posted: 23rd Mar 2005 17:19
Looks nice. Is it for a particular purpose, or type of game?

BatVink
Monzi
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Posted: 23rd Mar 2005 17:29
Its for general use. I had written several programs and small games, and everytime i found myself wasting time on writing gui stuff. So i thought, why not once and for all write a GUI system that can be used for general purpose. And its media-free so it can be easily transfered to different uses.

Cian Rice
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Posted: 23rd Mar 2005 20:08
Looks pimpalicous.

Have a heart and join my message board.And now my messageboards work again!Woot!
Ace Of Spades
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Posted: 23rd Mar 2005 20:11
928 FPS!?!

Tells me and my 21 FPS machine to upgrade...i mean...trash it and get a whole new system.
Monzi
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Posted: 23rd Mar 2005 20:23
Anime Blood: i hope thats a good thing :-|

Apolloed: do you get 21 FPS??? What kind of machine do you have? ?
Chris K
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Posted: 23rd Mar 2005 20:31
If you drag a window over the button it still presses the button, other than that - great.

My Showcase - It's DBpro-tastic
Nack
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Posted: 23rd Mar 2005 20:56
Its niiiiice......but u need to sort out the sprite prority first. That took me quite a while to fix, good luck on it! other than that, its nice.


I have NOT abandon these ^......^_^V hehe
Monzi
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Posted: 23rd Mar 2005 21:06 Edited at: 23rd Mar 2005 21:06
Fixed some different things and uploaded a new version. Check it out:
http://users.cybercity.dk/~dsl67180/WindowSystem3.rar
Nack
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Posted: 23rd Mar 2005 21:10
new version stll need the button fix. I like the 'wintext' though, its certainly not using get image command, very interesting...lol
try running on a 3d background and see waht the fps is...lol

still nice neverlessly


I have NOT abandon these ^......^_^V hehe
Monzi
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Posted: 23rd Mar 2005 21:26
It is using the get image command, but its updating with a timed interval. so text in windows only gets updated 10 times per second.
Cian Rice
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Posted: 24th Mar 2005 03:28
Pimpalicous is my word for awesome. So yeah it's a good thing.

Have a heart and join my message board.And now my messageboards work again!Woot!
Ace Of Spades
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Posted: 24th Mar 2005 04:17 Edited at: 24th Mar 2005 04:52
Quote: "Apolloed: do you get 21 FPS??? What kind of machine do you have? ?"

P3 Processer, 30GB HD, 128MB ram, don't even remember what kind of mobo, its a good computer....just not for media. It is horrible with games and streaming video.

What kind of system you got? It would be aweseome to be able to get up near 1000fps.

[EDIT]nvm...found the answer

Monzi
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Posted: 24th Mar 2005 05:13 Edited at: 24th Mar 2005 05:15
Apolloed:

My computer:
CPU: AMD Athlon XP2000+ (Thoroughbred) , 1.68 GHz
on an Asus 7V266-C motherboard
Graphicscard: nVidia GeForce4 MX 440, 64 MB RAM
RAM: 768 MB

So my computer isnt anything special. But i really find it weird how you can get such a low fps. But then again your 128 MB of ram sounds quite alarming to me, especially if you use Windows XP

So i suspect that your problem is your graphicscard. And my guess is that its built in on your motherboard which is VERY bad.
Ace Of Spades
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Posted: 24th Mar 2005 05:17
Quote: " graphicscard"


Oh yea, i completely forgot that computer i am currently using does have only "onboard" graphics.



Ric
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Posted: 24th Mar 2005 09:38
Looks interesting. Seems that several of us are working on GUI apps at the moment. Just one question - have you checked out BlueGUI - which can do multiple windows using the real windows API? Just didn't want to see you reinventing the wheel without knowing it.


darkdomy
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Posted: 24th Mar 2005 10:10
hello!!!

Surce code ?

Very Good Samples.

attend news.

Anxiously awaiting BlueGUI v2

it informs to me when and ended BlueGUI v2
Monzi
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Posted: 24th Mar 2005 21:06 Edited at: 24th Mar 2005 21:07
Ric: I know BlueGUI. But BlueGUI isn't free, and i want to create a free alternative. Besides its a good satisfaction to create it myself. And another and perhaps more important reason for me creating it is that i dont want it to be like BlueGUI

Darkdomy: i'm not releasing any sourcecode until its completed
Ace Of Spades
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Posted: 25th Mar 2005 05:52
Quote: "Darkdomy: i'm not releasing any sourcecode until its completed"


Want to give some general tips on how the windows are done? The only way i can think of are sprite images



Monzi
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Posted: 25th Mar 2005 14:22
Apolloed: well, the windows are both images and sprites ... the non-active window are just images, but when a window is activated it becomes a sprite and a routine updates the spriteimage 10 times per second to allow it to be texted via another function

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