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FPSC Classic Product Chat / turn off collision?

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Message
Acolyte Entertainment
19
Years of Service
User Offline
Joined: 28th Dec 2004
Location: Oregon, US
Posted: 25th Mar 2005 06:49
ok so I might might get plant life I was wondering well like in all
of the games you sort of just walk through the plants. And like if
I have a plant as an entity you will stip when you hit it. So I was
wondering if its possible to turn off the collision for my plants?
Also In Plant Life does I just use one texture so you can import it
into FPSC really easly?

Thanks,
Smartguy


The hole idea of SMARTGUY is the SMART part in it
Peter
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location:
Posted: 28th Mar 2005 23:23
Quote: "So I was
wondering if its possible to turn off the collision for my plants?
"


This I like to know too. I have played with collisionsmode, but never get the right result. :-(

Regards Peter
ctm
19
Years of Service
User Offline
Joined: 25th Feb 2005
Location:
Posted: 29th Mar 2005 00:33
There is a way to turn of collision in the appear (Init) script.
But it works only if the entity is not static.
For that reason it is no good solution if you use many of this entities in the level.

The script could look like this:

Peter
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location:
Posted: 29th Mar 2005 01:52
Thank you ctm. It works fine Of course using this as statics would be more useful, because things like trees, plants can be numerous in an outdoor-level.

Peter

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