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FPSC Classic Product Chat / All is evil... At least when working with transparencies in Photoshop

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White Mail Revived
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Joined: 12th Feb 2005
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Posted: 31st Mar 2005 13:55
I was trying to edit a copy of a segment made for me earlier for having totaly see through walls, and I tried to make it semi-seethrough so you could tell it was glass.(almost like glass flooring and celing.) I got lost in photoshop messing with that so I tried to copy off another glass texture made by The Game Creators Team that was speckled black where you could see through but no avail. Am I doing something stupid again? If so, could someone make a short and sweet tutorial on this kind of subject? Thanks!

1% done... [href]www.x-streamsystems.tk[/href]

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