I have created and recreated this problem now three times. I have small room with a prison gantry catwalk on one side for the player, and another one on the other side for an enemy that fires at the player from there. The gantries are surrounded by lava, with hurt zones underneath. The game locks up at the same exact spot whenever I recreate the level, every time. Is there a bug with lava? Or do you know what is going on?
I was very exited about this product but I am growing tired of the problems I am having. I understand this is a psuedo-beta, but I am losing interest. Dynamic lighting doesn't work, anything remotely populated with entities causes the game to move so slow I have to hold the shift key to even move, now this lockup problem!
I hope V1 really improves in these areas.
Thanks for any input you can give
It's easy not to get lost when you have no idea where you are going