RPGamer, rofl thats funny XD good old milkshape ^_^ But yah if you can make it work a medal for you!
@duffer - you need to have your model parts split into groups, the same amount of groups as there are skeleton bones (if you want to use them all) - if you have exported your model from poser then you should already have this.
Now the task before you is tedious - not hard but boring and with the amount of parts a poser model has it can take a good 10mins or so.
Select one group from the groups list (start at the top, its easier
) and then goto the joints tab and select the joint (bone - part of the skeleton) with the same name as the group you have selected. Some times poser abbreivates its group names on export, but you should be able to figure it out. then click Assign. done. Its nice an easy but.. now you unselect the group and the joint (just goto edit-> select none) and select the next group, repeat.
but if everything went ok then when you are done you should be able to click the animate button and press play and walla, one poser animated model ^_^
[07:16:59-pm] « Sephnroth » you were dreaming about lee...
[07:17:13-pm] « Mouse » stfu
[07:17:22-pm] « Mouse » he was hanging himself lol