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Dark GDK / transformation matrice

Years of Service
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Joined: 28th Sep 2003
Location: Czech republic
Posted: 18th Apr 2005 20:46
Hi, i need get angles x,y,z of rotation from trans. matrice .. pls, how on it ?

PS: Real programmers aren't afraid of math!.

☺☺ AthlonXP 2500+, Ati Radeon 9600 128MB, dualDDR 512MB 400Mhz CL3.0, SB LIVE!, monitor 19" ☺☺
Mr Snuggles
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Joined: 7th Dec 2004
Posted: 19th Apr 2005 13:43
Umm.... I think what you mean is to ask how to get the xyz angles of a transformation matrix, but that doesn't make any sense. A transformation matrix just moves an object, it doesn't rotate it. If that's not what you mean, please rephrase.

ooo isn't that precious

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