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3 Dimensional Chat / M-4 in progress

Author
Message
Deadly Shadow
19
Years of Service
User Offline
Joined: 4th Dec 2004
Location: Oklahoma , USA
Posted: 24th Apr 2005 07:45


Hope you like so far Its game friendly so far. 225poly\'s

Sega and Microsoft nothing but the best.

Deadly Shadow
19
Years of Service
User Offline
Joined: 4th Dec 2004
Location: Oklahoma , USA
Posted: 24th Apr 2005 07:45


Sega and Microsoft nothing but the best.

Deadly Shadow
19
Years of Service
User Offline
Joined: 4th Dec 2004
Location: Oklahoma , USA
Posted: 24th Apr 2005 07:51


Sega and Microsoft nothing but the best.

Deadly Shadow
19
Years of Service
User Offline
Joined: 4th Dec 2004
Location: Oklahoma , USA
Posted: 24th Apr 2005 07:52
About 500 polgon's. Game friendly. Needs texture though.

Sega and Microsoft nothing but the best.

teffo
21
Years of Service
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Joined: 22nd Jun 2003
Location: United States
Posted: 24th Apr 2005 08:27
Nice work - Your'e improving everytime!

Send me the model and I will try to get a texture.

Teffo

Breaking new Boundaries....
Deadwords
19
Years of Service
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Joined: 2nd Feb 2005
Location: Canada
Posted: 24th Apr 2005 09:36
YEa really good. Your speed is great

PDAC 4 Ever! http://www.pdac-online.com
Current Projects: House Maker 1.0, The Killer 3D
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G Man
20
Years of Service
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Joined: 17th Nov 2004
Location:
Posted: 24th Apr 2005 09:59
Looking good! You just need to round the stock, pistol grip and forearm out some more and you'll be in tall cotton.

Intel Pentium 4, 3.4GHz, 1280MB RAM, NVidia Quadro FX3000/256MB, 240GB HD, XP Pro
Zero #43
20
Years of Service
User Offline
Joined: 5th May 2004
Location: ** in your head **
Posted: 24th Apr 2005 13:33
can milkshape use pictures to create models??

Intel® Pentium® 4 Processor w/ HT Technology 3.4GHz 800MHz FSB w/ 512KB Cache, 1GB DDR PC-2700 at 333MHz - 1x1024 SO-DIMM, ATI MOBILITY™ RADEON™ 9700 128MB DDR, 80GB Hard Drive
Snipa Masta
20
Years of Service
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Joined: 20th Mar 2004
Location: Bristol,UK
Posted: 24th Apr 2005 19:37 Edited at: 24th Apr 2005 19:38
Right click in one of the 2d viewports, and "Choose background image".

The m4 is ok, but the main body is way to fat. The M4 is quite thin.
Captain America
19
Years of Service
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Joined: 8th Apr 2005
Location: Here
Posted: 25th Apr 2005 07:06
Wow that's really cool!!!
Great job on that!!!

Cheers,
Capt. America
Deadly Shadow
19
Years of Service
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Joined: 4th Dec 2004
Location: Oklahoma , USA
Posted: 28th Apr 2005 07:59
Thanks. I will send it pronto.

Sega and Microsoft nothing but the best.

Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 28th Apr 2005 08:04
now that you've learnt around guns now, oh and the Halo plasma sword, I'm guessing your moving your skills to another bunch of objects to make you that much better, good work.

Deadly Shadow
19
Years of Service
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Joined: 4th Dec 2004
Location: Oklahoma , USA
Posted: 29th Apr 2005 10:44
Sure why not

Sega and Microsoft nothing but the best.

Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 29th Apr 2005 19:52
If i were you I would animate a cartoon character now, something simple like a animated worm or bird, maybe a worm and bird cartoon, but its up to not me, i'm making suggestions to improve your areas in 3D, I saw an animated robot talking on a forum made using anim8or, maybe something like that?

shado
20
Years of Service
User Offline
Joined: 15th Jun 2004
Location:
Posted: 30th Apr 2005 16:10
round sum things out and thin the gun out. it is only a bit wider than the barrel except for the forearm. then put it into lithunwrap and just decal map it from the side with a matching color material on the other faces. should look pretty good

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