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DLL Talk / NGC "sink holes"

Author
Message
super skull
20
Years of Service
User Offline
Joined: 16th Jun 2004
Location: usa
Posted: 25th Apr 2005 06:19
every thing works great except in some parts of my level my model sinkd write through kind of like a sink hole. does anyone know why this is happening
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 25th Apr 2005 12:48
2 things usually cause this if you are using v3

Turn off the octree system and make sure all 3 dimensions of your ellip object are the same size/not too big.

super skull
20
Years of Service
User Offline
Joined: 16th Jun 2004
Location: usa
Posted: 26th Apr 2005 07:16 Edited at: 26th Apr 2005 07:24
how do you turn off the octree system?
super skull
20
Years of Service
User Offline
Joined: 16th Jun 2004
Location: usa
Posted: 26th Apr 2005 07:28
never mind i figured it out thank you alot!!!!
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 26th Apr 2005 09:17
Glad you got it working. If you have v2.03 I would go back to it as it is faster than v3 without it's octree and way more stable.

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