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3 Dimensional Chat / 3DS to Blender importables

Author
Message
DevilLiger
21
Years of Service
User Offline
Joined: 21st Nov 2003
Location: Fresno,CA,USA
Posted: 27th Apr 2005 06:37
I know this might of been ask b4 but im looking for one that can import my work from Wings 3D in 3DS format and into Blender without loosing the textures. The python script from wings to blender import the link doesn't seem to work at the main website. So can anyone help me? I'm trying to use OGRE and Crystal Space by the way and using Bloodshed's Dev C++. I'm stil learning C ++ by the way.

"You may of won the battle, but I have won the war!"
- qoute from somewhere I couldn't remember.
DevilLiger
21
Years of Service
User Offline
Joined: 21st Nov 2003
Location: Fresno,CA,USA
Posted: 29th Apr 2005 04:36 Edited at: 4th May 2005 03:31
okay!! how can you import from wings 3d to blender successfully with all the textures done, but I have my model on separate texture files like 5 to 8 of them.

"You may of won the battle, but I have won the war!"
- qoute from somewhere I couldn't remember.
DevilLiger
21
Years of Service
User Offline
Joined: 21st Nov 2003
Location: Fresno,CA,USA
Posted: 4th May 2005 03:33
I was wondering how because i don't know how and i can never get my game done if i can't get a model done! well im pleading for help and i hope someone can help me on this, but im not sure how many ppl had ask this b4.

"You may of won the battle, but I have won the war!"
- qoute from somewhere I couldn't remember.

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