Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / When i load my milkshape model(in x format) into dbpro it look strange.

Author
Message
The Nerd
20
Years of Service
User Offline
Joined: 5th Jun 2004
Location: Denmark
Posted: 5th May 2005 05:05 Edited at: 5th May 2005 05:05
Hi


I made a car in milkshape.
Then i exported it as an direct x 8.0 format.
Now i load it into dbpro and get this result:




How can i solve this problem?
Im exported it wrong in milkshape?


Thanks!

Visit PanzerGames here
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 5th May 2005 05:38
Use the DirectX(JT) exporter. Also, right click the 3D Window and uncheck 'Show Backfaces' when a face is reversed, it is not drawn to the screen unless you set specifically tell it to (Using SET OBJECT CULL) So either those are backfaces, or the DirectX8.0 exporter is bad (I dont use it) as DBP uses 9.0c

RPGamer


Click here to join our forums and get updates on game progress sooner!
The Nerd
20
Years of Service
User Offline
Joined: 5th Jun 2004
Location: Denmark
Posted: 5th May 2005 17:08
Thanks for your helped! It worked!

Visit PanzerGames here
Grismald
21
Years of Service
User Offline
Joined: 4th Mar 2003
Location: France
Posted: 5th May 2005 20:12
mind showing us a flat shaded view of your model inside milkshape?

Login to post a reply

Server time is: 2024-11-27 21:47:54
Your offset time is: 2024-11-27 21:47:54