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3 Dimensional Chat / Ccalling a mesh within a .X object?

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Lascerus
20
Years of Service
User Offline
Joined: 14th Feb 2004
Location: spaced out
Posted: 7th May 2005 11:05
Hello, i have been using deled for quite some time...and i have noticed that my individual objects retain theire names when i export..i was wondering if i could use this to create "links' for when i code. Example create an obbject called player spawn and then return the co-ordinates of that object back for my dbp function to spawn the character? i can think of many otr uses if it is possible...also does the command "load mesh" have to do anyting with it(sounds like a stupid question, i'm sorry if it is)?

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