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Work in Progress / CrappoTanx

Author
Message
Goots
20
Years of Service
User Offline
Joined: 14th Mar 2004
Location:
Posted: 11th May 2005 06:12
This project has been sitting on my hard drive for ages. I'm starting on something new so work has stopped, but I thought I'd put it up for comments/critisism for my future reference.

Thanks in advance for comment (good or bad)

http://www.dagodz.com/productions/CT.zip

There is nothing in life which can't be improved with either Monkeys, Ninjas or Pirates. Or Sheep.
Goots
20
Years of Service
User Offline
Joined: 14th Mar 2004
Location:
Posted: 11th May 2005 06:24
Er, sorry about that. Double post . I posted here a while back, but as I still have newbie status I thought it hadn't worked.

I'll get my coat....



There is nothing in life which can't be improved with either Monkeys, Ninjas or Pirates. Or Sheep.
Bizar Guy
19
Years of Service
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Joined: 20th Apr 2005
Location: Bostonland
Posted: 11th May 2005 06:46
Could you post some screens? I always feel better about downloading something when I've seen it first.

Currently working on BlockMan Remix
Goots
20
Years of Service
User Offline
Joined: 14th Mar 2004
Location:
Posted: 11th May 2005 06:56
Some screenies here..

http://www.virtual.eclipse.co.uk/crappotanx/

There is nothing in life which can't be improved with either Monkeys, Ninjas or Pirates. Or Sheep.
indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 11th May 2005 10:01
lookin good mate

If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself
Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 11th May 2005 10:18
Thanks, it looks great! Downloading now...

Awesome game!!
Although I couln't get the turret to spin...
Also, the turn based thing works fine, but from the way the game looks it's hard to tell if you want to keep it that way or put it into real time with all the tanks moving.

Currently working on BlockMan Remix
Goots
20
Years of Service
User Offline
Joined: 14th Mar 2004
Location:
Posted: 12th May 2005 01:32
Thanks for the comments guys

The game was designed to be turn based, and you can switch between active tanks on your team using the ctrl key.

Also, the turret is controlled independantly from the tank chassis by using the z & x keys.

There is some other stuff, but that's all included in the readme file.

Anyway, thanks for your input, I might get back to this project after I have a working version of "DropShip" - my latest effort.

There is nothing in life which can't be improved with either Monkeys, Ninjas or Pirates. Or Sheep.

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