Quote: "Putting the cogs together should either increase or decrease the output depending on whether you're putting on a larger or smaller cog, so the idea of a level is to get an exact output, that would need the cogs to go in a certain order, I assume."
Exactly right. Its much easier and more fun than it sounds, so Im trying to get a demo done as soon as possible.
Quote: "Just for note, why did you post this thred only an hour after you began the game?"
As Nitrix said, I've made quite alot of progress (its pretty much playable.) But I want to make quite a few levels before I release a demo.
I apologise to everyone if you think 'What the hell is this', but I was rather bored of seeing re-hashes of other games entered into the compo (all the thread said was 'remake of [xxxx]' , replacing [xxxx] with a game I had never heard of) so I've tried to make a slightly more original and innovative game than others I've seen.
I'll have a demo up shortly, once I've got 5-10 levels done, and a tutotial.
Note about anti-aliasing: There is anti-alisaing ont the images, but the screen was taken as the cogs were spinning, therefore they appear slightly blurred. I do not wish to advance into 3d - I prefer 2d
[url=www.lightningstudios.co.uk]
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