Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / Coding pixel shaders

Author
Message
AlecM
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Concord, MA
Posted: 28th Aug 2002 10:32
Found this on gamedev.net
http://www.gamedev.net/columns/hardcore/dxshader4/
Goto http://www.shellshockede.com
WarWolf
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 29th Aug 2002 17:29
Uhmm... And?

AlecM
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Concord, MA
Posted: 30th Aug 2002 02:02
what do you mean by "Uhmm...And?" its a tutorial on coding pixel shaders. what more do you want? I just thought some people around here might think it was usefull.

Goto http://www.shellshockede.com
AndyKK2
22
Years of Service
User Offline
Joined: 5th Sep 2002
Location: United States
Posted: 15th Sep 2002 18:58
Cool. Very cool. I've been looking for something like this, actually...

I'm not as think as you confused I am!
Ian T
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location: Around
Posted: 15th Sep 2002 19:37
In what language?

--Mouse
Kale
22
Years of Service
User Offline
Joined: 8th Sep 2002
Location: United Kingdom
Posted: 16th Sep 2002 22:42
strangeo pixel shadery language

What the flame does not consume, consumes the flame.
----------------------------------------------------------------
AMD XP2100+, Geforce4Ti 4400, 512Mb DDR, Abit KX7.

Login to post a reply

Server time is: 2024-11-23 08:06:46
Your offset time is: 2024-11-23 08:06:46