Well, I've been working on this for a little while, but it WORKS! I've got a fully working Network Game setup GUI that allows you to Host or Join a game. I've never honestly seen a clean, straightforward network GUI, so here it is. I've also noticed a lot of confusion about multiplayer coding, so I set out to understand it.
The menu system is tied to an example game, "Collect the dots with the space ship". It allows two players to connect, and compete for collection of the most dots. It actually works pretty well. It works on a timer system, every time interval the host send the info, the client wait for the info, processes it and send back the client info. Because I did it this way, I reduced lag time by quite a bit.
Anyways, here are some screenies and the download is at the bottom. If anyone is interested in the source just say.
The download:
http://www.claytonjacksonmcghie.org/personal/screenies/display_ver.rar
So grab a friend and try it out, tell me what you think.
P4 2.4Ghz HT, 512MB RAM, ATI Radeon 9600 128MB, 19" Samsung SyncMaster 997DF, 80GB HD