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3 Dimensional Chat / Cartoony Rocket Launcher - Free Model

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DBAlex
20
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Joined: 4th Oct 2004
Location: United Kingdom
Posted: 15th May 2005 05:11
I just modeled this... Its for my game but I decided that ill give the model away as well, Its only a simple model so meh.

Would work well in an Army Men style game...

[Everythings in the zip]

Screeny:


PS: Modelled in Anim8or...

Please Comment / is it useful


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net

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Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 15th May 2005 08:51
looks very simple, but good, one thing I'd say for it is too give it a cartoony shader (well I'm sure any of the DBPro users would do that anyway) then it would look nicer, because then you don't get the edgy looks, but still its a good model anyways

http://seppukuarts.dbspot.com
Ronin is back on production yey!!
STALKER
19
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Joined: 16th Apr 2005
Location: Help! I\'m stuck in the printer!
Posted: 15th May 2005 12:36
I think it would be good for the Jazz Jackrabit Remake

>>>>>>>>>>>MIRAGE STUDIOS<<<<<<<<<<<
>>MEDIEVAL CARNIVAL<->GLADIATOR ARENA<<
IanG
20
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Joined: 25th Sep 2004
Location: Cyberspace
Posted: 16th May 2005 01:07 Edited at: 16th May 2005 01:08
heres a render from 3dsmax with finaltoon


Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2

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DBAlex
20
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Joined: 4th Oct 2004
Location: United Kingdom
Posted: 16th May 2005 01:25
Cool.

The cartoon shader makes a huge difference...


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
Seppuku Arts
Moderator
20
Years of Service
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 16th May 2005 01:26
you see thats what I meant by cartoon shaders, it looks that much better now cool

http://seppukuarts.dbspot.com
Ronin is back on production yey!!
IanG
20
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Joined: 25th Sep 2004
Location: Cyberspace
Posted: 16th May 2005 07:05
just wish dbpro could make it look the same

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2
Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 16th May 2005 08:13
don't we all lol, but 3DS max is more expensive so you'd expect flashier looks

http://seppukuarts.dbspot.com
Ronin is back on production yey!!
TEH_CODERER
21
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 16th May 2005 20:08
DBPro can make it look like that with shaders.

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.tk
IanG
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Joined: 25th Sep 2004
Location: Cyberspace
Posted: 16th May 2005 21:57
do you know of that shader - or are you just saying it is possible?

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2
TEH_CODERER
21
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 17th May 2005 20:18
I can't remeber where I saw it but someone on these forums made a cartoon shader that allowed you to use a base texture.
Another way of course is to just use block colours in the texture and then in DB create two models and make one slightly bigger that the other, invert the normals, and colour it black.

That isn't tested as I am at school but the basic idea is there.

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.tk

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