Hi All
Just messing with a few commands to do with a sprite, give it a test change the numbers in SET SPRITE TEXTURE COORD 1,1,6,5 gives you a wreid sprite.
Rem Project: rotateanimage
Rem Created: 5/14/2005 10:09:58 PM
Rem ***** Main Source File *****
rem Standard Setup Code
sync on : sync rate 0 :
backdrop on
color backdrop rgb(0,0,0) : hide mouse
set text font "arial" : set text size 12 : set text transparent
load image "yourpicture.bmp",1
sprite 1,0,0,1
paste sprite 1,-10,0
offset sprite 1,250,350
do
MOVE SPRITE 1,0.5
SET SPRITE TEXTURE COORD 1,1,6,5
rotate sprite 1,turn#+wrapvalue(360)
inc turn#, 0.1
sync
loop
In Space No One can Hear You Scream! (When your comm Line is cut?)