I am looking for a way to use the scudlauncher with Darkmatter.
I have it working using yrotate to rotate the object and a camera which is used to follow the object that part works well. I want the missile I have cloned from the limb11. But every time I go to move the limb its angles dont work properly. Sometimes the scud fires in right direction and sometimes it dont. I have been trying to set the angle of the scud with yrotate
here is a snippet of the firing code
object 200 is the vehicle and 201 the scud missile
fubar