milkshape can import .x files without any plugin...
goto Tools>>"DirectX Mesh Tools"
then click on the folder image (
not the floppy disk) and browse to your .x file
once you've selected it click "open"
now you should see it in the "DirectX Mesh Tools" window (not in the milkshape window) there is a slider bar at the top that let's you reduce the poly count...not sure how good this is but you could try it...once you are done doing that you can click on the
floppy disk thing with the red arrow and it will load into milkshape...then you can export it to .x
BTW that little "W/S" button if clicked will toggle between wireframe mode and textured mode...so you might want to click it when reducing polys to see the effect
"We make the worst games in the universe."