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3 Dimensional Chat / My first attemps at Unwrap UVW/Skinning objects

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STALKER
19
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Joined: 16th Apr 2005
Location: Help! I\'m stuck in the printer!
Posted: 18th May 2005 17:10
Here are the firs ever objects i ever tried to Unwrap UVW/Skinning objects. Im pretty pleased with the results.Just had to get em out there.






Any comments are welcome

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Robin
21
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Joined: 22nd Feb 2003
Location: United Kingdom
Posted: 18th May 2005 20:54
Very good - good tetures too! What programs did you use?
The fifth picture from the top though, on the catapult thing (Is that what it is? lol) The wood texture seems to be a bit funny - dunno if it's just the angle though...

Robin

http://www.thegameszone.tk | robin@thegameszone.tk

"You guys are so unhip it's a wonder your bums don't fall off"
John H
Retired Moderator
22
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 18th May 2005 21:19
Looks very nice. Its a slingshot A bit of stretching on the tortilla/burrito, but thats all I can see Nice work.


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STALKER
19
Years of Service
User Offline
Joined: 16th Apr 2005
Location: Help! I\'m stuck in the printer!
Posted: 18th May 2005 21:42
Thanks.
@robin Yeah, the wood on the slingshot is a bit funny, that is the texture. Ill probably change it, get rid of the line of bark.

@RPGamer There is a bit of stretching on the Burito, but seeing as how it is going to be a small powerup, i dont think it will matter that much.

All work was done in 3D Studio Max 6.0. I just export into LithUnwrap to convert to .x

>>>>>>>>>>>MIRAGE STUDIOS<<<<<<<<<<<
>>MEDIEVAL CARNIVAL<->GLADIATOR ARENA<<
Peter H
20
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 18th May 2005 22:24 Edited at: 18th May 2005 22:25
That burrito looks fried
(i eat burritos every day )

[edit] oh, ya, nice texture/UVMapping jobs!

"We make the worst games in the universe."

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