@IanM:
Quote: "So, yes you can probably reproduce this yourself, and no, I wouldn't be able to do it with my severly lacking maths knowledge."
Really! but that's not a problem(I think). ATI has released some codes and functions. I'm just at the begining, but you've write many .DLLs
Here are two links for the sources...
This one has a viewer and a few models form quack, etc. and source codes.
http://www.ati.com/developer/sdk/NPatch/NPatchViewer.zip
It is a source for 3dsmax plugin, but it has lots of functions, classes, etc.
http://www.ati.com/developer/sdk/NPatch/NPatch5-11-01.zip
I'm more...hmm... something like artist! I'm really new to C/C++, and I'm not a very expert guy in DBP either!
So, can you help me, PLEASE! I don't mean to be rude or something! I'm just asking if you can help me
If you don't have the time or you think it's not very useful,(as you mentioned) etc. I can easily understand. But please, take a look at those functions and...I hope...well!
I think there is a .dll called Glut32.dll or something
btw, that shouldn't really be hard for C/C++ men
At least it doesn't seem to be! what do you think is it possible, hard or easy, etc.
Thanks!