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Program Announcements / Nanopod, complete fast action retro shooter. V1.2

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geecee3
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Location: edinburgh.scotland.
Posted: 22nd May 2005 08:12 Edited at: 2nd Jun 2005 00:39
nanopod V1.2

I think this is it now. The firing issue in the previous version is gone (I hope, because I can't replicate it on my machine). and I redone some of the graphics and audio. you may find the min specs are a little higher this time. the explosions are a bit bigger, and some of the texture maps are larger, I just can't help it.

I'd really like to know what people like and dislike about this game in order to help me write my next one. PLEASE post your thoughts and findings etc in this thread. feedback is important in helping future development.

Screenie:



und der file.

http://members.thegamecreators.com/geecee3/programs/nanopodv12.zip

thanks, and have fun. grant.
Ali
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Posted: 22nd May 2005 08:59
Cool stuff. Send me an email if you're still interested in my buying non-exclusive distribution rights.
spooky
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Location: United Kingdom
Posted: 22nd May 2005 09:01
Much better! I can confirm firing problem is no more.

Much more pleasurable to play now. I like the screenshot in above post showing my name!

Glad to see some instruction screens in there now and the scrolly font is much easier to read now.

Even on my pc which is Athlon XP2000+ with a 128MB Geforce Ti4600 everything moves silky smooth even with hundreds of baddies moving at once. Have not seen any sudden pauses or anything. Amazing!


geecee3
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Posted: 22nd May 2005 09:30
@ Ali, Expect a mail tomorrow man.(late on, about 8.00pm)

@spooky, thanks for the feedback m8, it's much appreciated. I never realized i had captured the title screen LOL. it was supposed to be in-game, but what the hell. beh. Glad you likes it m8. and even better the firing is ok. there will be one more graphically heavy version of the game 1.3. well, it's actually a step backward as I wrote an overloaded version first. LOL.

cheers, grant.
Drew Cameron
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Posted: 23rd May 2005 05:59
Wow - gotta go, 24 is on TV, but... wow!!!!!!!
WILL COMMENT 2MORO

Dumbo and Cool - DEFINATELY coming July 31st.
Also in development: Oddworld RTS, A Wonderful Thing and Scarecrow
Drew Cameron
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Posted: 23rd May 2005 22:59
Okay, wow;

Very slick, very fast, very fun, very responsive... very hard (but that's the way you meant it to be, so mission accomplished)

I suppose the best things about the game were it's simplicty and fun and it's slickness. The front end and the game blended seamlessly together for a excellent game. The particles were also of the highest order and I know that you put alot of time into this game - it shows.

Finally, the music and sound adds up to make this seem like a truly "retro" game; which is good - reminds me of good old' Playstation, even though it is similar to games from before that time.

In summary, extremely well done - this deserves more than a mere 2 replies, excluding mine.

Dumbo and Cool - DEFINATELY coming July 31st.
Also in development: Oddworld RTS, A Wonderful Thing and Scarecrow
Peter H
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Posted: 23rd May 2005 23:19 Edited at: 24th May 2005 01:17
[edit] nice! got pretty far then had to minimize the window...when i un-minimized it the game crashed so i lost all my progress

but i'll have fun playing those levels over again!

great game! shooting has a nice feel to it and the bad guys blowup nicely

(oh, and i did figure out the custom skins pretty cool)

"We make the worst games in the universe."

geecee3
20
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Location: edinburgh.scotland.
Posted: 24th May 2005 04:39
cheers guys,

I had a lot of fun making this, and i am gald you guys likes it.

thanks millions, grant.

PS. even just a few replies makes it all worth while. thanks again.
mabey i'll start on my MMORPG now, Behhhh, NOT. LOL.(arcade forever)
Peter H
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Posted: 24th May 2005 05:57
hehe, got to level 12...but started it with 9 power...so i died



"We make the worst games in the universe."

geecee3
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Posted: 24th May 2005 16:52
hi peter!

nice as pie, I can only get to level 9 using the keys, just because you can write them, it don't mean you can play them. well I try. LOL.

Glad you like it, keep bashing them buttons m8.

do you have a new pc then? or are you still using that PCI Ge-force MX420? i'm very curious, it should struggle on a MX420. please let me know what your running it on m8.

thankee kindlee, grant.
Drew Cameron
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Posted: 24th May 2005 17:06
I got to Level 4, bah...

Dumbo and Cool - DEFINATELY coming July 31st.
Also in development: Oddworld RTS, A Wonderful Thing and Scarecrow
geecee3
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Location: edinburgh.scotland.
Posted: 24th May 2005 18:28
hey Drew, i thought you were faster than Neo m8, Don't think you are, know you are!

BTW. that time ship game of yours rocks man. Thats the sort of thing i'm looking to make for my next project,but with a bad ass haggis instead of a boat. So if you don't mind, I may seek some advice from you at some point on 3d world building and mapping as you seem to have it pretty much down to an art.

cheers, grant.
Peter H
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Posted: 24th May 2005 23:23
yeah i'm still using the GeForce 4 MX420

"We make the worst games in the universe."

Drew Cameron
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Posted: 25th May 2005 00:52
It would be my pleasure ...

drewcameron@ddrw.com

Dumbo and Cool - DEFINATELY coming July 31st.
Also in development: Oddworld RTS, A Wonderful Thing and Scarecrow
geecee3
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Posted: 25th May 2005 04:55
cheers m8, much appreciated.

grant.
Jimmy
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Location: Back in the USA
Posted: 25th May 2005 05:00
Look it's me!

That is the best screenshot I have ever seen, of any game.

geecee3
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Location: edinburgh.scotland.
Posted: 25th May 2005 05:09
especially for you jimmy. I'm you NUMBER ONE FAN

yeah it is the best screenie ever. LOL.
always first in the scroller man.

cheers m8
geecee3
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Posted: 31st May 2005 06:07
oooh, stickied. that's nice. LOL.

thanks mr sticky person.

grant.
EddieB
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Posted: 31st May 2005 07:02 Edited at: 31st May 2005 07:14
Looking Great!, I am glad to see you got a sticky!
dj blackdragon3710
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Location: In LaLa land
Posted: 3rd Jun 2005 02:10
Hey, hey, geecee, that's one Seexaaayyy sticky you've got there .

<<<<<Used to be "djblackdragon" with being registered in January, 2003, no matter what it says on the left<<<<<
geecee3
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Posted: 3rd Jun 2005 21:48
just wait till it gets it's kit off m8. LOL.

it looks like something from the Aphex Twin's Window Licker video.

grant.
EddieB
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Posted: 3rd Jun 2005 21:52
rofl, I didnt see Jimmys name in there
geecee3
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Posted: 3rd Jun 2005 22:55
tehz jimmehz, iz tez leetz coderz, andz hez madz az tehz brushez.

nowz bowz eddiez, andz worzhipz, andz thouz willz beez blezzed whitz thez wizdomz.

LOL.

Seez tehz jimmehhhhhhhh in tehz skiez whitz diamondz.
(tehz beatlez I'z thinkz)

geecee3z.
Max
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Location: Behind your back....
Posted: 4th Jun 2005 01:14
to tough for me... couldn't get pass level 5 =[
though it must be taken into acount that I played only 3 times...

geecee3
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Posted: 4th Jun 2005 09:56
yeah, that's what i like to hear.

it's not hard!! it's solid!!.

cheers m8, grant.
Jeku
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Location: Vancouver, British Columbia, Canada
Posted: 4th Jun 2005 16:35
Damn good game geecee! I won't even tell you how far I got as it is absolutely embarrassing and I don't want the gang to find out

I would love to have 5% of your art skills presented here!


--[R.O.B.O.I. and FireTris Coming Soon]--
geecee3
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Posted: 5th Jun 2005 06:39
Hi Jeku,

you must reveal, you must, you must... LOL.

glad you like it m8.

cheerz, grant.
Ali
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Location: England
Posted: 14th Jun 2005 03:56
Grant,

I've tried to email you over the last couple of weeks but got no reply, sorry if you're just busy.

Anyway, I'd like to continue our discussion, so please drop me an email: webmaster@free-windows-games.com

Thanks!
geecee3
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Location: edinburgh.scotland.
Posted: 14th Jun 2005 11:15
Hi Ali,

Sorry about the delay, I'm finishing off a couple of things and then i'll get stuck into the requests you made. Sorry if this is causing you any inconvenience. I am now on holiday for the next 4 weeks, so things should be a little less hectic.

thanks, Grant.

mmmm....computer....
BatVink
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Location: Gods own County, UK
Posted: 23rd Jun 2005 07:49 Edited at: 23rd Jun 2005 07:49
Who's the Daddy...



Nice game!

BatVink

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geecee3
20
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Location: edinburgh.scotland.
Posted: 27th Jun 2005 19:38
bjesus,

that's some score, and level 17 too, Damn I knew I should have made it harder. LOL. that's the furthest I have seen anyone get on this game, and personally I can't get anywhare near that.

I thought Jedi's were fictional LOL.

cheers, grant.

mmmm....computer....
BatVink
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Posted: 27th Jun 2005 19:43
What I didn't realise was that I was have to start back at level 1 if I ended the game

I worked out how the game has to be played. I won't spoil it for everyone, but next time you play, think about it before you go charging in, or running away. Sometimes, it's better to lose a few health for the cause. And work out who's actually doing you more harm, rather than who is easiest to destroy.

BatVink
fog
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Location: Newcastle, England
Posted: 2nd Jul 2005 03:03
Hi Grant,

did you ever get around to adding an option to turn off some of the FX? Love the game but it's still a little slow on my PC which makes some of the time limits impossible. Actually an option to turn off the time limits would be just as appreciated.

Here's hoping

geecee3
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Posted: 2nd Jul 2005 22:23
Hi fog, I'll try sort that out right away, I'll reduce the effects to a sipmle flash and i'll remove the timer in a FX lite version. I recently purchased a couple of lower end video cards to help me fine tune the stuff i'm making so as more people can play properly. the problem always seems to be with transparency and ghosting which I rely on for most of my effects. one other solution would be to make a reduced resolution game, which i'll also try.

btw, you being the sprite guru and all that, How big is the performance hit when combining 3d and sprites, I would like to make a vertical scroller (old school) but using a mixture of 3d and sprites. I have never used the sprite command in any code so i'm a complete sprite noob. I would like to overlay the sprites as explosion effects and bonus messages etc.

thanks, Grant.

mmmm....computer....
geecee3
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Posted: 2nd Jul 2005 23:05
Here is a reduced resolution version of NP which runs in 640x480x16FSE, the explosion decal count has been reduced, although not by much, The drop to 16 bit colour should help those with GF2 range cards and GF4MX owners. the game now runs on a radeon 9600SE which is a fairly weak video card (no heatsink or fan jobbie) and the the colour reduction seems to have little effect on the look of the game, which is nice.

anyway, naberski filski :

http://members.thegamecreators.com/geecee3/programs/nanopod16b.zip

cheers, Grant.

PS. further reductions are possible, so if it's still not playing properly, just post and i'll reduce it further.

mmmm....computer....
fog
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Location: Newcastle, England
Posted: 9th Jul 2005 21:35
Hi Grant,
sorry it took me a while to give this new version a proper test.....it's great.

As you said, it's surprising how little has been lost in the switch to 16 bit mode.

I also now realise just how slow it was running before. I thought it was only running slow when there were a lot of explosions on screen, but having tried the new version I see it was running slow all of the time.

I still get slowdown at times but it's infinitely more playable.

Cheers

JoelJ
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Posted: 10th Jul 2005 04:24
Very nice.

BUT, you really need to have the ability to DISABLE joystick all together, because i have a really sensitive joystick and it forces me in random directions at random times and i dont want to use it for this game.

but other than that, that game is really awesome! better than most retro arcades because you dont have to go thru levels 1-10 just to get some excitement!

geecee3
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Posted: 13th Jul 2005 21:36
hi Joel, sorry bout that.

ny next game will be played with teh moose, so no worries about not being able to play the new one properly. oh and it's going to destroy Nanopod hands down.

grant.

mmmm....computer....
Avan Madisen
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Location: The Castle Anthrax
Posted: 19th Jul 2005 06:51 Edited at: 19th Jul 2005 06:51
That is insane, I love it for all but one thing, the fact you can't move diagonally, it's crippling me since I'm used to playing games like this by moving diagonally!

The sound effects make me feel like I'm back in the 80's! Actually, that's a scary thought!

I don't suffer from insanity - I enjoy every minute of it!
Current Projects: Lemmings Remake
(Untitled) SciFi RPG
FoxBlitzz
20
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Location: United States
Posted: 19th Jul 2005 07:06 Edited at: 19th Jul 2005 07:08
Nice game, but it doesn't use the neutral position of my gamepad. The ship keeps moving up-left. Can you make a fix for that?

Edit: I'd also like to see a profile that would work with a gamepad that has A,B,C,X,Y,Z buttons (X=left, Y=up, A=down, B=right).

UNVIDIA GeFartFX 5600 Crud Edition
Featuring an unbeatable 0-1 FPS in 3DMark05!
If Return to Proxycon were a game, I would die before I saw the door open!
Professor
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Posted: 20th Jul 2005 12:38
geecee3@ Hey great game! Only one big bug (Not sure if this has already been posted but...)

Bug report: The music keeps playing after the game has ended.
Posible Reason: I pressed Alt-f4 for a quick exit.

Just letting you know!


Prodigy Games : Comunity FPS : 3ds Artist : Uvw Mapper
http://forum.thegamecreators.com/?m=forum_view&t=41284&b=8
FoxBlitzz
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Posted: 21st Jul 2005 13:58
Yes, same thing happens here. Can you fix the gamepad bug aswell as the music one? That would be great.

UNVIDIA GeFartFX 5600 Crud Edition
Featuring an unbeatable 0-1 FPS in 3DMark05!
If Return to Proxycon were a game, I would die before I saw the door open!
geecee3
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Location: edinburgh.scotland.
Posted: 25th Jul 2005 00:34
yeah, it appears that the MP3 playback is doing funny things, I'll add an option to kill the gamepad and repost it watch this thigy...
I'll also add an option to kill the music if I get the time.

grant.

mmmm....computer....
Eddie B
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Posted: 28th Jul 2005 03:18
Hey grant, BTW Nanopod stays on my desktop!!!

I always play it and I hope you will like my game about to come out!

Steve Fash
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Posted: 6th Aug 2005 16:39
Great game that mate....Reminds me a bit of Gridrunner...
Quality finish too !


For game/demo music for YOUR PC productions visit:-www.futuredevelopments.org.uk
Peter H
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Posted: 16th Aug 2005 16:29
agg! BatVink out did me while i was gone!

dirty little sneak

"We make the worst games in the universe."

Kangaroo2 BETA2
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Posted: 24th Aug 2005 18:17
Just downloaded this and I like it a lot. The effects on the exlosions are very nicely drawn and the overal style reminds me of the classic old Amiga scroller effect demos. Its rock hard, but I'm sure I'll get better when I practice it. Very fun and a great achievment

Peter H
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Posted: 24th Aug 2005 21:50
Mhuahahahahahahah!!!

first time i've played this game in over 2 months...yet i beat it!!!





w00t!
*victory dance on all you losers*

yeah, who's yer daddy?

ok, so maybe i'm a little excited...

--Peter

"We make the worst games in the universe."

geecee3
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Posted: 25th Aug 2005 18:15
well done peter, you are truly the master. cheers for playing all the way through m8.

mmmm....computer....
Duosoft
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Posted: 15th Oct 2005 16:33
love to play it, however, I lack dbpro on my school computer.

I would love to see an executable version however, I'm always up for playing good games!

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