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Geek Culture / Thinking of getting Cloth & Particles pack

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bigbrother 2000
21
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Joined: 15th Oct 2003
Location: UK
Posted: 25th May 2005 07:09
Hi everyone, i've had a look at this expansion pack for darkbasic, and just wondered what ppl thought of it who have actually bought it and used it. Is it as impressive as it sounds and how easy is it to make a smoke and fire effects. Anyone got any screens of examples they have created using this pack. Thanks guys!

SNOW ISLAND : www.snowisland.co.uk
BEWARE THE MOON : www.bewarethemoon.com
KMS STUDIOS : www.kms-studios.cjb.com
Peter H
20
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 25th May 2005 07:27
well...i got it for a prize but i haven't used it any...

i'm sure i would have used it if i was making a 3D game...but my last projects have been 2D

so...it looks cool but i haven't actually used it yet...

"We make the worst games in the universe."

indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 25th May 2005 08:35
i was graced with the opportunity to test it while it was in beta form.

I created about 10 different tests that were geared towards a rpg type game. flags spiderwebs bridges flames etc.. if thats an indication then i dont know what is

If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself
bigbrother 2000
21
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Joined: 15th Oct 2003
Location: UK
Posted: 26th May 2005 04:15
thanks guys for the info, it sounds great, reading some threads on it there was a bug in positioning the particles but this is solved by calling the position command each loop, just wondered if there were any other serious bugs with it, cheers

SNOW ISLAND : www.snowisland.co.uk
BEWARE THE MOON : www.bewarethemoon.com
KMS STUDIOS : www.kms-studios.cjb.com
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 26th May 2005 06:12 Edited at: 26th May 2005 06:13
All of the bugs seem to be ironed out, except for 2...

1. Positioning is lost, as you have seen. Should be fixed in next release

2. Rotation only works when first creating emitters. I will be piosting some sample code in bug reports at some point.

You can make simple effects very easily. There are about 12 examples that make good starting-points. I'm putting together a showcase of some other, more complex stuff at the moment.

I love particles, I even use them in 2D apps, the following game has up to 800 particles on-screen at any time...



BatVink

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bigbrother 2000
21
Years of Service
User Offline
Joined: 15th Oct 2003
Location: UK
Posted: 26th May 2005 07:05
Thanks BatVink for your help, sure would love to see that showcase when its done, also anyone who has some sample source code to help get me started such as a simple fire effect which also emits smoke would be cool. cheers guys

SNOW ISLAND : www.snowisland.co.uk
BEWARE THE MOON : www.bewarethemoon.com
KMS STUDIOS : www.kms-studios.cjb.com

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