I have many ammends each paragraph is a new one
I think there should be an ability to design outdoor terrain thats smooth and flowing (like in TRibes:Vengence, Gothic, and other games that have rolling hills) you could save the the land and import it as a prefab (if the it is made as a seperate program instead of an option). You could then easily place it and possibly blend it into buildings. the terrain shold be able to exceed one block high infinately or as far as the world template goes
.speaking of maps the templates shold be much larger. its reallY annoying just continuosly building upwards. Most games have maybe 3-5 levels(as in height NOT GAME LEVELS) and span great distance
there should be constant upgrades and packs (other than Version 1)preferably free but i can understand you need money so at the least make it really cheap (think of the audience, not all of us are old and skilled programmers with money)
There should be a way to make weapons with different basic weopon skins like pistol, auto-pistol,automatic, rifle, shotgun, balistic, grenade, sword, bazooka
. there could be a grabbing tool to stretch, shrink, smeer, twist or enlarge portions
. also cut parts off (like a sawed of shot gun)
. change colors
. have a few dozen parts to add on or take off the basic skin (for example a three barrel shot gun, you can add onather barrel) or(add a scope,trigger, handle(s) tracking device, laser, shoulder rest, clip size, and just bulke and image to make them seem more futuristic, scifi, ancient(really oldlike a present gun just not used in a long time, looks worn) or mystical like some kind of wand or rod of a god or something
. should also be able to animate the guns, adding different kinds of particles and reaction with objects, blast radius, ability to explode or penetrate some object while doing nothing to others( this could be applied to the system Red faction had where you could destroy all the natural terrain
another thing is a red faction like system that allows realistic destrucion of walls and terrain, by doing this you would have to have a solid ground peice to place on the map, and the terrain builder would have to allow either a skin mode where its not destrucable and a full mode where it can be destroyed
the ability to make decent cut scenes
event mode and event options like in RPGmaker. this will allow us to have more control of AI and allow things like trip mines or trip door or lets say a character walks into a room, suddenly a bunch of gaurds come in or trigger a boss battle or something
i would like AI similar to Jedi Knight II : Jedi Outcast
its not the greatest ai but i think its pretty dang good for any game. it would certainly be better than the zombie like non strategistic AI that's currently in use.
there should be ropes that dangle around while you climb them and the ability to swing on them to get to other ledges like in half life or alice (very basic)
there should be a tool to cut out peices of a terrain for example:
you throw a switch and a big metal draw bridge opens but comes down so hard it breaks the edge off the cliff. an event could be placed on tthe normal peice and when the switch is thrown and the bridge falls the normal peice will be switched with a broken peice an even better thing would be allow it to make a dust cloud when the draw bridge falls and even the peices should be seen falling into the precipice
adding to this physics system different map peices should be able to be set to allow different sounds and particle kick up (like dust dirt, fire if walking in lava, water splashing, wripples. it should all depend on impact speed and size so a bullet may kick up as much dust as a foot step
character modification should be included just like clothing, faces hair, hats, muscle tone, skin color, jump height and size. sort of like a sim's character or in some rpg's
and definately a size tool>>>> if you wanted to change a bossyou could face some sterioded up dude thats 20 feet tall all hulk looking that pounds you with his fists
there should be a fog system so you cant see infinately out word
and there should be a more advanced atmosphere mapping like sky and backround perhaps layering a mountain backround over a sky backround
or change color of a sky to purple or something if on an alien planet
when selecting sounds and animations i had no idea what i was selecting because the titles were completey un informative basically the enterface needs some improvement
i have a 3 GHz computer and it took 2 hours to render the level to play the level wasnt even complete and want that big, i have a good graphics card and memory, what sup with that
if you read do any of you agree with these?
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