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Program Announcements / Wall Texture Generator

Author
Message
Baggers
20
Years of Service
User Offline
Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 26th May 2005 08:33 Edited at: 1st Jul 2005 05:36
Hey again people,
A problem I hit a while back making JJRabbit is that when i wanted to make walls I could only really take one tile and repeat the texture across the whole wall
eg:

This obviously looks naff so i wrote a program to take a directory of tiles and make a unique wall texture to use on your levels.

This is a good example of the result...


You can get the texture generator here (5meg)
http://www.unseenconcept.net/Other/WTG/Wall_Texture_Generator.zip

its a little rough as it originaly was only for my use, so its not pretty and not too hard to cause an error...but as far as i know its bug free.

Any problems post here but READ THE README ...SERIOUSLY ! otherwise you will get some horrible results.
http://www.unseenconcept.net/Other/WTG/Read-Me.htm

Ok enjoy folks !

TEH_CODERER
21
Years of Service
User Offline
Joined: 12th Nov 2003
Location: Right behind you!
Posted: 27th May 2005 21:56
That really was a great idea. I could make the program now you came up with the ieda but I never would have thought to make it. Great work and it really does make the wall look better.

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.tk
Hawkeye
21
Years of Service
User Offline
Joined: 19th Sep 2003
Location: SC, USA
Posted: 28th May 2005 22:25
Dude this is amazingly generious

Baggers
20
Years of Service
User Offline
Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 28th May 2005 22:27 Edited at: 28th May 2005 22:27
Thanks ! and its not problem...theres no realy point me hoarding it is there?!... it could do with a better interface though i may have to make one at some point.

thinkdigital
21
Years of Service
User Offline
Joined: 18th Oct 2003
Location:
Posted: 30th May 2005 10:17 Edited at: 30th May 2005 10:19
Fine job, Baggers. A quality job if I ever saw one.

*adds post to favorites*

[b]eGeneric Works : Dark Basic Developer Website
Vues3d on Kalimee
20
Years of Service
User Offline
Joined: 12th May 2004
Location: NYON (SWITZERLAND)
Posted: 1st Jun 2005 00:06
Excellent!!!!!!!!!!!!!!!!!!!!

Guido
http://www.vues3d.com
sspike
19
Years of Service
User Offline
Joined: 31st May 2005
Location: Mayas Embrace
Posted: 1st Jun 2005 06:53
very nice baggers I can forsee it becoming a great asset for everyone
Theres really no need to include an interface or anything flashy it does its job very well and thats all it needs
Baggers
20
Years of Service
User Offline
Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 1st Jun 2005 07:20
Wow some great responces here, thanks people !

Quote: "Theres really no need to include an interface or anything flashy it does its job very well and thats all it needs"

Well in that case, i'll leave it alone !....i guess the old "If it aint broke dont fix it" rule comes in here.

Next thing i'll be doing with it is putting it in my level editor...that should be interesting !

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