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3 Dimensional Chat / Need help to make a intro logo

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Slooper
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Joined: 13th Feb 2003
Location: Sweden
Posted: 27th May 2005 04:14
Yes i am not good at making models etc. so if someone could help me make a nice logo and present it in some cool way in a .avi file. i want the texture/picture that is attached in this post to be used in the for the logo.

The idea is is to present in the beginning when the game starts who that have made the game.

of course i put the one who made it on the credits in the game.
if you want to check my current projects visit www.sloopernine.com

You never fail, only make mistakes.

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Zone Chicken
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Posted: 27th May 2005 07:34
Very basic fade in from the top left to the bottom right with a even fade out. Plain and simple example but thats how i usually make my logos.

http://dbgamezone.com/demos/logo.rar

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Slooper
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Posted: 27th May 2005 23:34 Edited at: 27th May 2005 23:40
yes it was good, tnx but are you good at 3dmax or something alike that. Becuse i got an idea, can you make it on a rotating circle alike brick with the logo on the one of the flat sides an it rotates very fast in the beginning and slows don until you can see the logo maby inplement some lighteffects to, and also maby some sound effects too, you got very free hands, to make it more fun for you but i want some effects becuse i am going to use it to all my games even the upcoming projects so i want it too look good.
maby this is too much to ask for?
sorry for my bad english if you dont understand what i mean ask me

You never fail, only make mistakes.
Van B
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Posted: 28th May 2005 00:24
There's no real need to use Max for that - you could make your own intro sequence in DBPro instead, like a function you just include with your project code to show the intro. Something like spinning round with a shader effect on it would look cool.

I could make a 3D mesh version of your logo for you - like something you could load into DBPro and mess around with.


Van-B

Slooper
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Posted: 28th May 2005 00:35
hmm ok thats maby an alternative but i really would like to have it in a .avi makes it more easier to use, and i can use it elsewere too becuse i am not only supposed to make games, i am thinking of doing some movies too furher into the furure and i really want too have a logo i can use everywere.

but ok send me the mesh and maby i can fix something up by myself in 3dmax but can you make sure that the logo is only on one of the sides on the brick? i have tried many times to do so myself but with no succes

You never fail, only make mistakes.
Van B
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Posted: 28th May 2005 02:22
You mean like a block with the logo raised on 1 of the sides?


Van-B

Van B
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Posted: 28th May 2005 04:45
Here you go, I included the UV map guide, you'll want to redo the texture. The lettering is a seperate limb, I suggest experimenting with the material settings in max, like the lettering looks nicer with a reflection map.


Van-B

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Slooper
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Posted: 28th May 2005 05:33
ok cool tnx man

You never fail, only make mistakes.
Slooper
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Posted: 29th May 2005 19:53
Hey Van B , the modell was really cool but there was one thing that i wanted to change, when i look at the backside of the modell it really look boring with the black, is it possible to only have text and the silver line on the image, and not have the black areas left on the logo, hmm this was hard too explain what i ment was that the model was good but i dont want the black backside of it, i want to see the back of the text and the silver line. is this possible?

tell me if you dont understand i really suck on english and explaining things is not my strong side either

You never fail, only make mistakes.
Van B
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Posted: 30th May 2005 00:34
Ahh, no worries - the text is a seperate mesh, so I'd just get rid of the black box thingy, I'll get that off to you later today.


Van-B

Slooper
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Posted: 30th May 2005 04:43
ok but is it possible to make the backside to have the correct colours with the texture i attached?

You never fail, only make mistakes.
Slooper
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Posted: 30th May 2005 21:21
Van-B did you forget me?

You never fail, only make mistakes.
Van B
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Posted: 31st May 2005 04:51
Nah, just haven't had much time - stay tuned though...

Van B
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Posted: 31st May 2005 04:58
Here you go, double sided and no block.


Van-B

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Slooper
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Posted: 1st Jun 2005 03:29 Edited at: 1st Jun 2005 21:25
yes it was very good and i can see the same texture on the backside as the frontside too so it is very good but there is something missing the silver/grey line that were on the pic isnt on the 3d model anymore i really want it to be there too, do you wanna do that for me? i would be really happy if you did that.

You never fail, only make mistakes.
Slooper
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Posted: 4th Jun 2005 01:27
Van-B can you add the grey line again, when you sended the new model the black block was removed as i wanted but you removed the grey line as well and that was not so good becuse that was a part of the logo, so can you please add the grey line to the model but still dont have the black block there. tell me if you dont understand what i mean


Tnx //slooper

You never fail, only make mistakes.

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