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Geek Culture / Counter-Strike [research]

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Raven
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Posted: 27th May 2005 08:40
Counter-Strike has been going for almost 7 years now, and has received phenominal success since early Betas.

With Counter-Strike : Source the game has been given a new face-lift, but essencially remains the same game underneath. So what exactly make the game so much more popular than all of the other variations out there.

I'd like everyone who plays the game on a regular basis to try to explain, what exactly they like the most about it.

Thanks.

Megaton Cat
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Posted: 27th May 2005 08:53 Edited at: 27th May 2005 08:57
Are you talking about what makes CS:Source more popular then the old CS, or more popular then other games in general?

It's M-E-G-A-T-O-N. NOT MEGATRON.
DON'T MAKE ME GET THE RABBIT.
Raven
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Posted: 27th May 2005 09:27
Generally.. Counter-Strike and Source versions are pretty equal in terms of popularity. Atleast according to the GameSpy stats.
Realistically speaking they are almost identical games.

So I'm more looking to find out why people enjoy it so much.
It does have a quite a large and strangely die-hard following.

I would also like to know, about how the asian markets see it. I know we don't have many Korean, Russian, Japanese, Chinese members around here.. but I would like to know if the game is as-big in those countries.

Megaton Cat
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Posted: 27th May 2005 09:32 Edited at: 27th May 2005 13:01
MAYBE it's popular with the Korean.

Civilization III is ridiculously huge in Russia for some reason. Not so much counter-strike due to the fact that alot don't have internet connections there...

It's M-E-G-A-T-O-N. NOT MEGATRON.
DON'T MAKE ME GET THE RABBIT.
Raven
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Posted: 27th May 2005 10:05
Well I'd prefer to hear about what is and isn't popular in these other counteries from people who actually live there.
(despite the fact I specifically asked about Counter-Strikes popularity)

So if you don't mind, could you stick on-topic and answer from your own point-of-view.

If you like the game, why do you like it? What appeals most to you?
Are there particular features you think are good, are there features you think could do with a change?

xtom
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Posted: 27th May 2005 11:36
I like the weapons in the game. They're realistic compared to weapons found in halflife, unreal, quake etc. The team based play makes it great too and because when you die you have to sit out the round it makes you play more cautiously unlike a deathmatch. It's a perfect balance between realism and fun gameplay also. Some games are too real and are very slow and cumbersome - cs gets the balance right. Oh yeah and it's free too, always a good thing.
Raven
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Posted: 27th May 2005 12:22
Been talking to a few other people this evening / morning.
Was quite interesting what people like the game for..

I am begining to get a good idea to why, hopefully I've not mis-understood people heh

Although I agree the free nature is why I play it, for Counter-Strike : Source which I'm more playing right now. You have to buy Half-Life 2 to get access. Some people would be willing to pay for it too, given there was a Retail version of Counter-Strike as well set at £15.

So it is a worthy game on it's own. I do feel that the £Free issue is something that makes something popular, so I think it'll be good to explore a way of providing a service that suits both players without either feeling like they're being slighted. Though I do have an idea for this too, heh

Megaton Cat
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Posted: 27th May 2005 12:59 Edited at: 27th May 2005 13:01
Quote: " Well I'd prefer to hear about what is and isn't popular in these other counteries from people who actually live there."


Lived there for several years (my country of birth) have many friends and relatives who live there right now, visit almost every year.

But I am unfortunatly not Korean, so I cannot speak for them.

It's M-E-G-A-T-O-N. NOT MEGATRON.
DON'T MAKE ME GET THE RABBIT.
BearCDPOLD
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Posted: 27th May 2005 16:26
I don't play many games on a regular basis, and I don't do CS on the internet since it's hack central, but when I go to the local lan house CS is almost always the first thing we all play. What first caught us on was probably the quick rounds, you could get in and out pretty quickly which was useful in case you needed to get up and do stuff, the weapons made it feel like a layman's version of Rainbow Six, so we all got a kick, and the weapons all had been fine tuned and half the fun is finding the right weapon for the situation you are predicting is about to happen. After you get hooked it becomes like nicotine, you feel inadequate if you aren't always 1st, 2nd, or 3rd in the scoreboard, so you practice to get up to that level and it becomes addicting, because you are trying to be the master. It also has its rare moments when you pop around the corner and nail somebody with a glock right in the face resulting in the perfect blood splattering effect.

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OSX Using Happy Dude
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Posted: 27th May 2005 17:01
Personally, I cant stand the game - my game of choice is Delta Force:Xtreme.

Raven
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Posted: 27th May 2005 17:15
megaton .. vresh kak dishish a dishish chasto

well anyways back on-topic, yeah I've discovered that the guys who tend to cheat generally are french (most of which have -fr at the end of thier names), so you can tell. what annoys me is when someone realises they're using a hack, they log off.

this said Counter-Strike : Source has VAC, which is a bit like Punkbuster for Quake3/Doom3 (which is [censored] awesome). while no doubt new hacks are being made each week, you can rest assured that most won't be cheating on those servers. though you will still hear accusations of it haha

definately some good information so far, hopefully I can make some good use of it.

Van B
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Posted: 27th May 2005 17:35
I haven't played much CS at all (steam hates my PC anyway so it's not like I have a choice) - but I know a lot of people who do play it, and strangely that's the only online deathmatch game they play.

I've definately noticed how CS has some real die-hard fans. I think personally it's the realism - they see the game as very different because of the weapon system, but more because in CS, you only really shoot at real people. I think that a lot of CS fans get hooked by accident, like their pal introduces them and they get really into it, then go and pick up a copy for themselves.


Van-B

Megaton Cat
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Posted: 28th May 2005 01:16
Quote: " megaton .. vresh kak dishish a dishish chasto"


Sometimes

No clue what "dishish" is. Did it pop into your head when you were napping?


Some people say the prefer CS source because there's less hackers. (Which I heard is a big problem in the original) What are they doing to crack down hackers though?

It's M-E-G-A-T-O-N. NOT MEGATRON.
DON'T MAKE ME GET THE RABBIT.
Raven
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Posted: 28th May 2005 01:34
Valve Anti-Cheat System (VAC), it actively scans for people who are not playing by the rules. If they're not then they're perminantly banned from online play on ALL VAC servers.

They have to appeal it in the steam board to get the ban lifted.
It's probably no where near perfect, but it does the job.

Quote: "Sometimes

No clue what "dishish" is. Did it pop into your head when you were napping?"


I know what the sentence says, but I wasn't the author of it.
Your reaction definately isn't what I'd expect.. erm, especially not given what it says.

Megaton Cat
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Posted: 28th May 2005 01:44
Quote: "Valve Anti-Cheat System (VAC), it actively scans for people who are not playing by the rules. If they're not then they're perminantly banned from online play on ALL VAC servers."


Does it scan *while* they're playing or when they are logged off etc? Because I did used to know people who cheated but didn't seem to be dectected unless personally witnessed by an admin or something.

It's M-E-G-A-T-O-N. NOT MEGATRON.
DON'T MAKE ME GET THE RABBIT.
Raven
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Posted: 28th May 2005 01:50
the old system Valve used was useless, but the new one is a more active thing run by the server.

it scans when you log-on, to authenticate your using a real copy, then it scans to authenticate your system is safe, then every few minutes it scans again.

it's annoying because it'll cause a momentry lag when it's scanning so alot of people turn it off. hopefully Valve can sort this problem out so that more people use it.

David R
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Posted: 28th May 2005 05:28
Quote: " momentry lag when it's scanning so alot of people turn it off"


You can turn it off? Or do you mean CS?

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Peter H
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Posted: 28th May 2005 05:36
well...i probably would play it if i had it...but i don't...so i play America's Army...

"We make the worst games in the universe."

Eric T
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Posted: 28th May 2005 09:26
Server admins can turn off vac. Its their choice if they want VAC on or not, but when you view "server info" it will tell you if VAC is on or not.

http://blog.myspace.com/erict
An Alternative to Mouse's blog. Now with more lowbrow opinions.
Raven
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Posted: 28th May 2005 16:38
Quote: "Server admins can turn off vac. Its their choice if they want VAC on or not, but when you view "server info" it will tell you if VAC is on or not."


If you viewing the servers via the Steam Server menu rather than in-game you have the little sheild next to the game icon to show it's protected.

Hamish McHaggis
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Posted: 29th May 2005 07:27
Probably the realism factor. The way people don't seem to run around at 40mph like in UT and other games. And you can actually aim at parts of people bodies unlike in other games where you have to just shoot in their general direction.

Although it isn't my favorite, the realism factor can get quite annoying at times, it can just get on your nerves like a door banging in the wind, I just want to punch it and go to play tony hawks or something .

More tea Vicar?
Perokreco
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Posted: 29th May 2005 07:33
I am from Bosnia and here CS and Warcraft are most popular games. I dont know why beacause I dont play them, I mostly play Civilization
Raven
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Posted: 29th May 2005 19:55
Hamish this is a good point. Doom3 is just pretty ultra realistic, as is America's Army Online.. although the id soft game really suffers due to lag (though update 1.3 has REALLY improved it, I get a respectable 80-120ms now), so it should be interesting to see how well ET:QW and Q4 fair next year.

But AAO certainly isn't exactly chart-toppingly popular. I'm begining to believe it's the balance between realism, and fun.

The weapons for example really don't have that different attributes.

Pistols, Sub-Machinegun, Machinegun, Rifle, Sniper, and Shotgun are each of the types of weapon; the only difference in power between the individual weapons in the classes are between Counter-Terrorist and Terrorist specific weapons.

CT are generally lower powered, but more accurate, and silenced.
T are more raw power.

The weapons they both own however are the same power in each of the class. More Expensive != More Powerful, but you can buy your favourite real-world weapon.

I'm still unsure to if the choice itself makes people enjoy the game more, but I know that the actual purchase system seems to annoy quite a few people. Especially given the better the opposing team, the hard it becomes for your team to win if they keep winning because they can afford the better weaponry while you could be stuck with pistols.

I guess to a degree this does show the tactical element involved, and the fact that you have to wait out a round .. does mean you tend not to just rush in all guns blazing.

The level designs seem to play a big factor too.
I've found that the most popular gameplay types out of the four available are Defuse and Hostage. Moreover Defuse is used far more, with de_dust2 being the most popular map.

What is interesting about the maps is they're not design to be equal, or fair.

In all, the problem I've been having trying to figure out what exactly makes it great is the fact that it isn't one thing for one person.

It's the fact it actually has small things that appeals to many types of people.

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