Hhahaha i added it to the end of this program that i made!
ink rgb(255,0,210),1
sync rate 20
sync on
print "Dave: H";
sync
print "e";
sync
print "l";
sync
print "l";
sync
print "o!"
suspend for key
Ink rgb(200,115,10),1
print " Joe: Y";
sync
print "o, ";
sync
print "D";
sync
print "a";
sync
print "v";
sync
print "e.";
sync
print " W";
sync
print "h";
sync
print "a";
sync
print "t'";
sync
print "s ";
sync
print "U";
sync
print "p?"
suspend for key
ink rgb(255,0,210),1
print "Dave: N";
sync
print "o";
sync
print "t";
sync
print "h";
sync
print "i";
sync
print "n";
sync
Print "g,";
sync
print " y";
sync
print "o";
sync
Print "u?"
suspend for key
Ink rgb(200,115,10),1
print " Joe: G";
sync
print "o";
sync
print "t ";
sync
print "a ";
sync
set cursor 255,50
Print "Complete the sentence"
Input "new ",new$
suspend for key
ink rgb(255,0,210),1
print "Dave: A";
sync
print "w";
sync
print "e";
sync
print "s";
sync
print "o";
sync
print "m";
sync
print "e!"
sync
sync off
cls
Print "Keys: Right and left arrow keys. Find the right box and it will turn green! Game will finish when all boxes are green."
suspend for key
cls
hide mouse
`-------This is a very BAISC gamey thingy bob intended only for newbies!
`-------This is not exactly platinum material!
`set up sync
sync on
sync rate 0
`Set up initial waypoint
waypoint#=1
`Set camera range
set camera range 1,100000
`Make a light
make light 1
`Make players cube
make object cube 1,2
color object 1,RGB(255,0,0)
`Make waypoints
for t=2 to 11
make object cube t,4
position object t,rnd(100),0,rnd(100)
next t
````````````````````````````````````````````````````````````````````````````````````````
do
`Move players box
move object 1,0.05
`position Camera
position camera object position x(1),object position y(1)+20,object position z(1)-50
point camera object position x(1),object position y(1),object position z(1)
`Waypoints
Remstart
Example Waypoint:
If (Waypoint equals the current waypoint)
If (The players box collides with the correct waypoint)
(Color that waypoint green)
(New Waypoint to go for)
Endif
Endif
Remend
`Waypoint 1
if waypoint#=1
if object collision(1,2)=1
color object 2,RGB(0,255,0)
waypoint#=2
endif
endif
`Waypoint 2
if waypoint#=2
if object collision(1,3)=1
color object 3,RGB(0,255,0)
waypoint#=3
endif
endif
`Waypoint 3
if waypoint#=3
if object collision(1,4)=1
color object 4,RGB(0,255,0)
waypoint#=4
endif
endif
`Waypoint 4
if waypoint#=4
if object collision(1,5)=1
color object 5,RGB(0,255,0)
waypoint#=5
endif
endif
`Waypoint 5
if waypoint#=5
if object collision(1,6)=1
waypoint#=6
color object 6,RGB(0,255,0)
endif
endif
`Waypoint 6
if waypoint#=6
if object collision(1,7)=1
waypoint#=7
color object 7,RGB(0,255,0)
endif
endif
`Waypoint 7
if waypoint#=7
if object collision(1,8)=1
waypoint#=8
color object 8,RGB(0,255,0)
endif
endif
`Waypoint 8
if waypoint#=8
if object collision(1,9)=1
waypoint#=9
color object 9,RGB(0,255,0)
endif
endif
`Waypoint 9
if waypoint#=9
if object collision(1,10)=1
waypoint#=10
color object 10,RGB(0,255,0)
endif
endif
`Waypoint 10
if waypoint#=10
if object collision(1,11)=1
waypoint#=11
color object 10,RGB(0,255,0)
endif
endif
`What happens when you win
if waypoint#=11
color object 11,RGB(0,255,0)
sleep 4000
end
endif
`turn block left/right with left/right keys
if rightkey()=1 then turn object right 1,0.25
if leftkey()=1 then turn object left 1,0.25
`Refresh
sync
loop
``````````````````````````````````````````````````````````````````````````````````
sync off
end
this is awesome! lol
Enjoy Life while your still alive.
Enjoy a recees anytime!