hi, im trying to make a terrain.
i am using a terrain editor called '
Terrain Generator', from that i can export into a heightmap.
in milkshape (1.7.4) i have tried to import this heightmap using 'Tools -> heightmap generator' and 'Tools -> Terrain generator'.
it works, but i also need it textured.
so i load up the texture, texture the terrain, and the terrain becomes all green.
i press 'Window -> texture coordinate window' to edit the texture UV data.
the window pops up and now im stuck.
all i see is one, that is correct,
one pixel/vertex or whatever it is called.
see picture if you dont understand me.
now im wondering: is there another way i can import a heightmap, make a terrain out of it (.x terrain), and texture it?