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3 Dimensional Chat / My hand

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Evil stick
19
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Joined: 27th Mar 2005
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Posted: 7th Jun 2005 09:12 Edited at: 7th Jun 2005 23:41
I've been working on a hand, and this is my best one, and the only problem I can see is the nitche in the thumb. c+c please.

evilness

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FakeBlood
22
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Joined: 18th Nov 2002
Location: Alabama, United States
Posted: 7th Jun 2005 09:45
I'd make the thumb a bit shorter. Keep at it. Some people spend weeks at a time on a single model! I'd give anything if i could model any living thing...
Maybe someday I'll get decent at it.
You wouldn't want to see the heads of people I've tried to model
I'm almost ashamed to show them to myself! lol. I've seem some amazing models come from people here on this forum. 3d modeling is a very cool talent/skill to have. Unfortunately I don't have that skill
Evil stick
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Posted: 7th Jun 2005 09:50
I have a little bit of it.

evilness
Evil stick
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Posted: 7th Jun 2005 23:41
and this 10 minute statue.

evilness

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EddieB
20
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Joined: 29th Sep 2004
Location: United Kingdom
Posted: 8th Jun 2005 04:53
Nice hand from the tutorial

Nice statue aswell, But you could merged the head to the body.

Give a man a fish and feed him for a day, teach a man to fish and feed him his entire life.....
Evil stick
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Posted: 8th Jun 2005 04:55
yup, I was going to make the head from cubes, but that would've taken hours, this way it took 10 minutes!

evilness
Peter H
20
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 8th Jun 2005 08:36
@FakeBlood- just practice...a lot...if you can go through lots of tutorials that helps also...not many people model naturualy...but almost anybody can learn to model pretty decently

"We make the worst games in the universe."

FakeBlood
22
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Joined: 18th Nov 2002
Location: Alabama, United States
Posted: 8th Jun 2005 13:21
yeah tutorials help, but for modeling complex things they usually say something like "move some vertices around until it looks like the image below" ... then it goes downhill.

I can model some things pretty decent, but creatures or people are very hard, for me anyway
Peter H
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Posted: 8th Jun 2005 23:33
Hehe, creatures and people are hard for anybody....

"We make the worst games in the universe."

Cloggy
20
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Joined: 31st Oct 2004
Location: Rayleigh, Essex
Posted: 9th Jun 2005 17:50
I'd recommend blender for modelling human features. The subdivision surface feature really helps. There are lots of relatively easy to follow tutorials and once you have grasped the basics of the interface, modelling is very quick.

Cloggy
Evil stick
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Posted: 9th Jun 2005 22:28
Quote: "once you have grasped the basics of the interface"


That's what I can't do.
kaymation
19
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Joined: 30th Mar 2005
Location: up, down, all around
Posted: 20th Jul 2005 08:14
is that an anim8or hand????

i owe all my wantingness to TBC at [href]http://
www.homestarrunner.com[/href]

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